isle/LEGO1/lego/legoomni/include/legopathcontroller.h
Christian Semmler c47206617d
Reorganize sources and files (#414)
* Reorganize sources

* Refactor

* Remove relative paths

* Renames

* Fix gitignore

* Remove stuff

* Try fixing format script

* Fix format

* Fix format

* Fix naming script

* Test format

* Fix format
2024-01-08 10:58:49 +01:00

29 lines
671 B
C++

#ifndef LEGOPATHCONTROLLER_H
#define LEGOPATHCONTROLLER_H
#include "mxcore.h"
// VTABLE: LEGO1 0x100d7d60
// SIZE 0x40
class LegoPathController : public MxCore {
public:
LegoPathController();
virtual ~LegoPathController() override;
virtual MxResult Tickle() override; // vtable+08
// FUNCTION: LEGO1 0x10045110
inline const char* ClassName() const override // vtable+0xc
{
// STRING: LEGO1 0x100f11b8
return "LegoPathController";
}
// FUNCTION: LEGO1 0x10045120
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, LegoPathController::ClassName()) || MxCore::IsA(p_name);
}
};
#endif // LEGOPATHCONTROLLER_H