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4c9e138cbf
Now we can use our own compiled LEGO1.LIB rather than one generated from the original. Also implements a script that tests them to help ensure future commits don't break them.
22 lines
296 B
C++
22 lines
296 B
C++
#include "mxdirectdraw.h"
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// OFFSET: LEGO1 0x1009e7f0
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int MxDirectDraw::FlipToGDISurface()
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{
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// TODO
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return 0;
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}
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// OFFSET: LEGO1 0x1009d570
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int MxDirectDraw::GetPrimaryBitDepth()
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{
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// TODO
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return 0;
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}
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// OFFSET: LEGO1 0x1009e6a0
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int MxDirectDraw::Pause(int)
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{
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// TODO
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return 0;
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}
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