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8aad15d18b
* lego1: match MxBitmap::Read and vtable * fix param name
38 lines
1.1 KiB
C++
38 lines
1.1 KiB
C++
#ifndef MXBITMAP_H
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#define MXBITMAP_H
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#include <stdlib.h>
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#include "mxcore.h"
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#include "mxpalette.h"
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#include "mxtypes.h"
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class MxBitmap : public MxCore
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{
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public:
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__declspec(dllexport) MxBitmap();
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__declspec(dllexport) virtual ~MxBitmap(); // vtable+00
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virtual int vtable14(int);
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virtual int vtable18(BITMAPINFOHEADER *p_bmiHeader);
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virtual int vtable1c(int p_width, int p_height, MxPalette *p_palette, int);
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virtual MxResult LoadFile(HANDLE p_handle);
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__declspec(dllexport) virtual long Read(const char *p_filename); // vtable+24
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virtual int vtable28(int);
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virtual void vtable2c(int, int, int, int, int, int, int);
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virtual void vtable30(int, int, int, int, int, int, int);
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__declspec(dllexport) virtual MxPalette *CreatePalette(); // vtable+34
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virtual void vtable38(void*);
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virtual int vtable3c(MxBool);
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virtual int vtable40(HDC p_hdc, int p_xSrc, int p_ySrc, int p_xDest, int p_yDest, int p_destWidth, int p_destHeight);
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private:
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BITMAPINFO *m_info;
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BITMAPINFOHEADER *m_bmiHeader;
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RGBQUAD *m_paletteData;
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LPVOID *m_data;
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MxBool m_unk18;
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MxPalette *m_palette;
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};
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#endif // MXBITMAP_H
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