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https://github.com/isledecomp/isle.git
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8aad15d18b
* lego1: match MxBitmap::Read and vtable * fix param name
129 lines
No EOL
2.3 KiB
C++
129 lines
No EOL
2.3 KiB
C++
#include "mxbitmap.h"
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// OFFSET: LEGO1 0x100bc980
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MxBitmap::MxBitmap()
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{
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this->m_info = NULL;
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this->m_bmiHeader = NULL;
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this->m_paletteData = NULL;
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this->m_data = NULL;
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this->m_unk18 = FALSE;
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this->m_palette = NULL;
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}
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// OFFSET: LEGO1 0x100bca10
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MxBitmap::~MxBitmap()
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{
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if (this->m_info != NULL)
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delete m_info;
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if (this->m_data != NULL)
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delete m_data;
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if (this->m_palette != NULL)
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delete m_palette;
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}
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// OFFSET: LEGO1 0x100bcc40 STUB
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int MxBitmap::vtable14(int)
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{
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return 0;
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}
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// OFFSET: LEGO1 0x100bcba0 STUB
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int MxBitmap::vtable18(BITMAPINFOHEADER *p_bmiHeader)
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{
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return 0;
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}
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// OFFSET: LEGO1 0x100bcaa0 STUB
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int MxBitmap::vtable1c(int p_width, int p_height, MxPalette *p_palette, int)
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{
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return 0;
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}
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// OFFSET: LEGO1 0x100bcd60 STUB
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MxResult MxBitmap::LoadFile(HANDLE p_handle)
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{
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return SUCCESS;
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}
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// OFFSET: LEGO1 0x100bcd10
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long MxBitmap::Read(const char *p_filename)
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{
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MxResult result = FAILURE;
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HANDLE handle = CreateFileA(
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p_filename,
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GENERIC_READ,
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FILE_SHARE_READ,
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NULL,
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OPEN_EXISTING,
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FILE_ATTRIBUTE_NORMAL,
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NULL
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);
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if (handle != INVALID_HANDLE_VALUE && !LoadFile(handle))
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result = SUCCESS;
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if (handle)
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CloseHandle(handle);
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return result;
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}
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// OFFSET: LEGO1 0x1004e0d0
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int MxBitmap::vtable28(int)
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{
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return -1;
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}
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// OFFSET: LEGO1 0x100ce70 STUB
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void MxBitmap::vtable2c(int, int, int, int, int, int, int)
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{
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}
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// OFFSET: LEGO1 0x100d020 STUB
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void MxBitmap::vtable30(int, int, int, int, int, int, int)
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{
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}
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// OFFSET: LEGO1 0x100bd1c0
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MxPalette *MxBitmap::CreatePalette()
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{
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// FIXME: This function needs MxPalette to be completed. Also INFERRING usage of MxBool
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MxPalette *pal = NULL;
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MxPalette *ppal;
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MxBool success = FALSE;
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if(this->m_unk18 == FALSE) {
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// ppal = MxPalette::FromBitmapPalette(this->m_paletteData);
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} else {
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if(this->m_unk18 != TRUE) {
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if(!success && pal != NULL) {
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delete pal;
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pal = NULL;
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}
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}
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//.pal = MxPalette::Clone(this->m_palette);
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}
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if(pal != NULL) {
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success = TRUE;
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}
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return pal;
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}
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// OFFSET: LEGO1 0x100bd280 STUB
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void MxBitmap::vtable38(void*)
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{
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}
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// OFFSET: LEGO1 0x100bd2d0 STUB
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int MxBitmap::vtable3c(MxBool)
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{
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return 0;
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}
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// OFFSET: LEGO1 0x100bd3e0 STUB
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int MxBitmap::vtable40(HDC p_hdc, int p_xSrc, int p_ySrc, int p_xDest, int p_yDest, int p_destWidth, int p_destHeight)
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{
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return 0;
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} |