isle/LEGO1/omni/include/mxpalette.h
Christian Semmler c47206617d
Reorganize sources and files (#414)
* Reorganize sources

* Refactor

* Remove relative paths

* Renames

* Fix gitignore

* Remove stuff

* Try fixing format script

* Fix format

* Fix format

* Fix naming script

* Test format

* Fix format
2024-01-08 10:58:49 +01:00

38 lines
988 B
C++

#ifndef MXPALETTE_H
#define MXPALETTE_H
#include "mxcore.h"
#include "mxtypes.h"
#include <ddraw.h>
// VTABLE: LEGO1 0x100dc848
// SIZE 0x414
class MxPalette : public MxCore {
public:
__declspec(dllexport) MxBool operator==(MxPalette& p_other);
__declspec(dllexport) void Detach();
MxPalette();
MxPalette(const RGBQUAD*);
virtual ~MxPalette();
void ApplySystemEntriesToPalette(LPPALETTEENTRY p_entries);
MxPalette* Clone();
void GetDefaultPalette(LPPALETTEENTRY p_entries);
MxResult GetEntries(LPPALETTEENTRY p_entries);
MxResult SetEntries(LPPALETTEENTRY p_palette);
MxResult SetSkyColor(LPPALETTEENTRY p_skyColor);
void Reset(MxBool p_ignoreSkyColor);
LPDIRECTDRAWPALETTE CreateNativePalette();
inline void SetOverrideSkyColor(MxBool p_value) { this->m_overrideSkyColor = p_value; }
private:
LPDIRECTDRAWPALETTE m_palette;
PALETTEENTRY m_entries[256]; // 0xc
MxBool m_overrideSkyColor; // 0x40c
PALETTEENTRY m_skyColor; // 0x40d
};
#endif // MXPALETTE_H