isle/LEGO1/omni/include/mxflcpresenter.h
Christian Semmler cecaced797
Implement MxFlcPresenter::LoadFrame, add flic library (#455)
* WIP

* Match

* Fix flic.lib

* Add source assembly

* Rename variable
2024-01-19 15:01:57 +01:00

41 lines
1.1 KiB
C++

#ifndef MXFLCPRESENTER_H
#define MXFLCPRESENTER_H
#include "decomp.h"
#include "mxvideopresenter.h"
#include <flic.h>
// VTABLE: LEGO1 0x100dc2c0
// SIZE 0x68
class MxFlcPresenter : public MxVideoPresenter {
public:
MxFlcPresenter();
virtual ~MxFlcPresenter() override;
// FUNCTION: LEGO1 0x1004e200
inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, MxFlcPresenter::ClassName()) || MxVideoPresenter::IsA(p_name);
}
// FUNCTION: LEGO1 0x100b33f0
inline virtual const char* ClassName() const override // vtable+0xc
{
// STRING: LEGO1 0x100f43c8
return "MxFlcPresenter";
}
virtual void LoadHeader(MxStreamChunk* p_chunk) override; // vtable+0x5c
virtual void CreateBitmap() override; // vtable+0x60
virtual void LoadFrame(MxStreamChunk* p_chunk) override; // vtable+0x68
virtual void RealizePalette() override; // vtable+0x70
// SYNTHETIC: LEGO1 0x100b3400
// MxFlcPresenter::`scalar deleting destructor'
protected:
FLIC_HEADER* m_flcHeader; // 0x64
};
#endif // MXFLCPRESENTER_H