isle/LEGO1/omni/include/mxdsobjectaction.h
Christian Semmler c47206617d
Reorganize sources and files (#414)
* Reorganize sources

* Refactor

* Remove relative paths

* Renames

* Fix gitignore

* Remove stuff

* Try fixing format script

* Fix format

* Fix format

* Fix naming script

* Test format

* Fix format
2024-01-08 10:58:49 +01:00

32 lines
864 B
C++

#ifndef MXDSOBJECTACTION_H
#define MXDSOBJECTACTION_H
#include "mxdsmediaaction.h"
// VTABLE: LEGO1 0x100dccf8
// SIZE 0xb8
class MxDSObjectAction : public MxDSMediaAction {
public:
MxDSObjectAction();
virtual ~MxDSObjectAction() override;
MxDSObjectAction& operator=(MxDSObjectAction& p_dsObjectAction);
// FUNCTION: LEGO1 0x100c88e0
inline virtual const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x101025c4
return "MxDSObjectAction";
}
// FUNCTION: LEGO1 0x100c88f0
inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, MxDSObjectAction::ClassName()) || MxDSMediaAction::IsA(p_name);
}
virtual MxDSAction* Clone() override; // vtable+2c;
virtual void CopyFrom(MxDSObjectAction& p_dsObjectAction); // vtable+44;
};
#endif // MXDSOBJECTACTION_H