isle/LEGO1/omni/include/mxaudiomanager.h
Christian Semmler 516e16faf6
Further clean up Omni/LegoOmni separation (#423)
* Fix inline functions

* Whitespace

* Try this

* Fix MxEntity

* Further fixes

* Move main out

* Replace tickle code
2024-01-11 16:02:55 +01:00

33 lines
681 B
C++

#ifndef MXAUDIOMANAGER_H
#define MXAUDIOMANAGER_H
#include "decomp.h"
#include "mxmediamanager.h"
// VTABLE: LEGO1 0x100dc6e0
// SIZE 0x30
class MxAudioManager : public MxMediaManager {
public:
MxAudioManager();
virtual ~MxAudioManager() override;
virtual MxResult InitPresenters() override; // vtable+14
virtual void Destroy() override; // vtable+18
// FUNCTION: LEGO1 0x10029910
virtual MxS32 GetVolume() { return this->m_volume; }; // vtable+28
virtual void SetVolume(MxS32 p_volume); // vtable+2c
private:
void Destroy(MxBool p_fromDestructor);
static MxS32 g_count;
protected:
void Init();
MxS32 m_volume; // 0x2c
};
#endif // MXAUDIOMANAGER_H