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https://github.com/isledecomp/isle.git
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95 lines
2.5 KiB
C++
95 lines
2.5 KiB
C++
#ifndef MXDIRECT3D_H
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#define MXDIRECT3D_H
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#include "decomp.h"
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#include "mxdirectdraw.h"
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#include "mxstl/stlcompat.h"
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#include "mxtypes.h"
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#include <d3d.h>
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// SIZE 0xe4
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class MxDeviceModeFinder {
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public:
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MxDeviceModeFinder();
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~MxDeviceModeFinder();
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undefined m_pad[0xe0]; // 0x00
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MxDirectDraw::DeviceModesInfo* m_deviceInfo; // 0xe0
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};
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class MxDeviceEnumerate;
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// VTABLE: LEGO1 0x100db800
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// SIZE 0x894
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class MxDirect3D : public MxDirectDraw {
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public:
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MxDirect3D();
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virtual ~MxDirect3D();
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virtual BOOL Create(
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HWND hWnd,
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BOOL fullscreen_1,
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BOOL surface_fullscreen,
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BOOL onlySystemMemory,
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int width,
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int height,
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int bpp,
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const PALETTEENTRY* pPaletteEntries,
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int paletteEntryCount
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) override; // vtable+0x04
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virtual void Destroy() override; // vtable+0x08
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virtual void DestroyButNotDirectDraw() override; // vtable+0x0c
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BOOL CreateIDirect3D();
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BOOL D3DSetMode();
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BOOL FUN_1009b5f0(MxDeviceEnumerate& p_deviceEnumerate, undefined* p_und1, undefined* p_und2);
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inline MxDeviceModeFinder* GetDeviceModeFinder() { return this->m_pDeviceModeFinder; };
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inline IDirect3D* GetDirect3D() { return this->m_pDirect3d; }
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inline IDirect3DDevice* GetDirect3DDevice() { return this->m_pDirect3dDevice; }
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private:
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MxDeviceModeFinder* m_pDeviceModeFinder; // 0x880
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IDirect3D* m_pDirect3d; // 0x884
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IDirect3DDevice* m_pDirect3dDevice; // 0x888
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undefined4 m_unk0x88c; // 0x88c
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undefined4 m_unk0x890; // 0x890
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};
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// SIZE 0x190
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struct MxDeviceEnumerateElement {
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undefined m_pad[0x190]; // 0x00
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MxBool operator==(MxDeviceEnumerateElement) const { return TRUE; }
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MxBool operator<(MxDeviceEnumerateElement) const { return TRUE; }
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};
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// VTABLE: LEGO1 0x100db814
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// SIZE 0x14
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class MxDeviceEnumerate {
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public:
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MxDeviceEnumerate();
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virtual MxResult DoEnumerate(); // vtable+0x00
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BOOL EnumDirectDrawCallback(GUID FAR* p_guid, LPSTR p_driverName, LPSTR p_driverDesc);
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const char* EnumerateErrorToString(HRESULT p_error);
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MxS32 ParseDeviceName(const char* p_deviceId);
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MxResult FUN_1009d030(MxS32 p_und1, undefined** p_und2, undefined** p_und3);
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MxResult FUN_1009d0d0();
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MxResult FUN_1009d210();
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static void BuildErrorString(const char*, ...);
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list<MxDeviceEnumerateElement> m_list; // 0x04
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MxBool m_unk0x10; // 0x10
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};
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BOOL CALLBACK EnumerateCallback(GUID FAR*, LPSTR, LPSTR, LPVOID);
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// VTABLE: LEGO1 0x100d9cc8
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// SIZE 0x14
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class MxDeviceEnumerate100d9cc8 : public MxDeviceEnumerate {};
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#endif // MXDIRECT3D_H
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