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* implement parts of legoworld/infocenter * Update infocenter.cpp * Update infocenter.cpp * Update infocenter.cpp * Update infocenter.cpp * Update infocenter.cpp * Match LegoWorld::Tickle --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
36 lines
1.1 KiB
C++
36 lines
1.1 KiB
C++
#ifndef INFOCENTER_H
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#define INFOCENTER_H
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#include "legoworld.h"
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// VTABLE: LEGO1 0x100d9338
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// SIZE 0x1d8
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class Infocenter : public LegoWorld {
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public:
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Infocenter();
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virtual ~Infocenter() override;
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virtual MxLong Notify(MxParam& p_param) override; // vtable+0x4
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virtual MxResult Tickle() override; // vtable+0x8
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// FUNCTION: LEGO1 0x1006eb40
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inline virtual const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f04ec
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return "Infocenter";
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}
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// FUNCTION: LEGO1 0x1006eb50
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inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, Infocenter::ClassName()) || LegoWorld::IsA(p_name);
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}
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virtual MxResult Create(MxDSObject& p_dsObject) override; // vtable+0x18
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virtual void Stop() override; // vtable+0x50
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virtual MxBool VTable0x5c() override; // vtable+0x5c
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virtual MxBool VTable0x64() override; // vtable+0x64
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virtual void VTable0x68(MxBool p_add) override; // vtable+0x68
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};
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#endif // INFOCENTER_H
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