isle/LEGO1/omni/include/mxeventmanager.h
Christian Semmler c47206617d
Reorganize sources and files (#414)
* Reorganize sources

* Refactor

* Remove relative paths

* Renames

* Fix gitignore

* Remove stuff

* Try fixing format script

* Fix format

* Fix format

* Fix naming script

* Test format

* Fix format
2024-01-08 10:58:49 +01:00

22 lines
514 B
C++

#ifndef MXEVENTMANAGER_H
#define MXEVENTMANAGER_H
#include "decomp.h"
#include "mxmediamanager.h"
// VTABLE: LEGO1 0x100dc900
// SIZE 0x2c
class MxEventManager : public MxMediaManager {
public:
MxEventManager();
virtual ~MxEventManager() override;
virtual void Destroy() override; // vtable+18
virtual MxResult Create(MxU32 p_frequencyMS, MxBool p_createThread); // vtable+28
private:
void Init();
void Destroy(MxBool p_fromDestructor);
};
#endif // MXEVENTMANAGER_H