isle/LEGO1/lego/legoomni/include/legobuildingmanager.h
Misha 3c0bf7191c
implement LegoWorldPresenter deconstructor (#425)
* Implement LegoWorldPresenter::~LegoWorldPresenter

* Rename incorrect function name

* fixes

* Rename functions

* fix format
2024-01-12 23:27:07 +01:00

28 lines
567 B
C++

#ifndef LEGOBUILDINGMANAGER_H
#define LEGOBUILDINGMANAGER_H
#include "mxcore.h"
// VTABLE: LEGO1 0x100d6f50
// SIZE 0x30
class LegoBuildingManager : public MxCore {
public:
LegoBuildingManager();
virtual ~LegoBuildingManager() override;
// FUNCTION: LEGO1 0x1002f930
inline virtual const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f37d0
return "LegoBuildingManager";
}
__declspec(dllexport) static void configureLegoBuildingManager(MxS32);
void FUN_1002fa00();
private:
void Init();
};
#endif // LEGOBUILDINGMANAGER_H