isle/LEGO1/lego/legoomni/include/skateboard.h
Christian Semmler c47206617d
Reorganize sources and files (#414)
* Reorganize sources

* Refactor

* Remove relative paths

* Renames

* Fix gitignore

* Remove stuff

* Try fixing format script

* Fix format

* Fix format

* Fix naming script

* Test format

* Fix format
2024-01-08 10:58:49 +01:00

32 lines
670 B
C++

#ifndef SKATEBOARD_H
#define SKATEBOARD_H
#include "decomp.h"
#include "islepathactor.h"
// VTABLE: LEGO1 0x100d55f0
// SIZE 0x168
class SkateBoard : public IslePathActor {
public:
SkateBoard();
// FUNCTION: LEGO1 0x1000fdd0
inline virtual const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f041c
return "SkateBoard";
}
// FUNCTION: LEGO1 0x1000fde0
inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, SkateBoard::ClassName()) || IslePathActor::IsA(p_name);
}
private:
// TODO: SkateBoard types
undefined m_unk0x160;
undefined m_unk0x161[0x7];
};
#endif // SKATEBOARD_H