isle/LEGO1/legostate.cpp
Christian Semmler bc5ca621a4
(Proposal) Introduction of naming convention checker (ncc) (#322)
* Add ncc tool

* Add symlink

* Fixes

* Try this

* Try this

* Try this

* Try this

* Add include path

* Update style

* Update style

* Add more rules

* Fix style

* Update styles

* Fix name parameter

* Fix MxParam p

* Fix m_unk0x pattern

* Allow 4 digits for relative hex

* Add missing offset

* Fix some parameters

* Fix some vtables

* Fix more vtables

* Update rules, fixes

* More fixes

* More fixes

* More fixes

* More fixes

* More fixes

* More fixes

* More fixes

* Fix last issue

* Update readme

* Update readme

* Update CONTRIBUTING.md

* Fix annotations

* Rename

* Update CONTRIBUTING.md

* Update README.md
2023-12-13 11:48:14 +01:00

42 lines
790 B
C++

#include "legostate.h"
DECOMP_SIZE_ASSERT(LegoState, 0x08);
// FUNCTION: LEGO1 0x10005f40
LegoState::~LegoState()
{
}
// FUNCTION: LEGO1 0x10005f90
MxBool LegoState::VTable0x14()
{
return TRUE;
}
// FUNCTION: LEGO1 0x10005fa0
MxBool LegoState::SetFlag()
{
return FALSE;
}
// FUNCTION: LEGO1 0x10005fb0
MxResult LegoState::VTable0x1c(LegoFileStream* p_legoFileStream)
{
if (p_legoFileStream->IsWriteMode()) {
p_legoFileStream->FUN_10006030(this->ClassName());
}
return SUCCESS;
}
// FUNCTION: LEGO1 0x10006030
LegoFileStream* LegoFileStream::FUN_10006030(MxString p_str)
{
const char* data = p_str.GetData();
MxU32 fullLength = strlen(data);
MxU16 limitedLength = fullLength;
Write(&limitedLength, sizeof(limitedLength));
Write(data, (MxS16) fullLength);
return this;
}