isle/LEGO1/omni/include/mxsoundpresenter.h
Christian Semmler c47206617d
Reorganize sources and files (#414)
* Reorganize sources

* Refactor

* Remove relative paths

* Renames

* Fix gitignore

* Remove stuff

* Try fixing format script

* Fix format

* Fix format

* Fix naming script

* Test format

* Fix format
2024-01-08 10:58:49 +01:00

33 lines
803 B
C++

#ifndef MXSOUNDPRESENTER_H
#define MXSOUNDPRESENTER_H
#include "mxaudiopresenter.h"
#include "mxomni.h"
// VTABLE: LEGO1 0x100d4b08
// SIZE 0x54
class MxSoundPresenter : public MxAudioPresenter {
public:
virtual ~MxSoundPresenter() override;
// FUNCTION: LEGO1 0x1000d4a0
inline virtual const char* ClassName() const // vtable+0x0c
{
// STRING: LEGO1 0x100f07a0
return "MxSoundPresenter";
};
// FUNCTION: LEGO1 0x1000d4b0
inline virtual MxBool IsA(const char* p_name) const // vtable+0x10
{
return !strcmp(p_name, MxSoundPresenter::ClassName()) || MxAudioPresenter::IsA(p_name);
};
virtual MxResult AddToManager() override; // vtable+0x34
virtual void Destroy() override; // vtable+0x38
protected:
void Destroy(MxBool p_fromDestructor);
};
#endif // MXSOUNDPRESENTER_H