isle/LEGO1/mxcore.h
ecumber 526c6af1f6
Implement a few Mx* functions / add data types (#25)
* Implement a few Mx* functions / add data types

* added more information, fixed formatting issues

* further cleanup

---------

Co-authored-by: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
2023-06-18 22:36:07 -07:00

23 lines
468 B
C++

#ifndef MXCORE_H
#define MXCORE_H
#include "mxbool.h"
class MxParam;
class MxCore
{
public:
__declspec(dllexport) MxCore();
__declspec(dllexport) virtual ~MxCore(); // vtable+00
__declspec(dllexport) virtual long Notify(MxParam &p); // vtable+04
virtual long Tickle(); // vtable+08
virtual const char *GetClassName() const; // vtable+0c
virtual MxBool IsClass(const char *name) const; // vtable+10
private:
unsigned int m_id;
};
#endif // MXCORE_H