isle/LEGO1/lego/legoomni/include/legoactorpresenter.h
Misha 8b34b38ac0
implement LegoActorPresenter (#434)
* LegoActorPresenter

* Add ddtor

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-13 23:06:13 +01:00

33 lines
908 B
C++

#ifndef LEGOACTORPRESENTER_H
#define LEGOACTORPRESENTER_H
#include "legoentitypresenter.h"
// VTABLE: LEGO1 0x100d5320
// SIZE 0x50
class LegoActorPresenter : public LegoEntityPresenter {
public:
virtual ~LegoActorPresenter() override{};
// FUNCTION: LEGO1 0x1000cb10
inline virtual const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f06a4
return "LegoActorPresenter";
}
// FUNCTION: LEGO1 0x1000cb20
inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, LegoActorPresenter::ClassName()) || LegoEntityPresenter::IsA(p_name);
}
virtual void ReadyTickle() override; // vtable+0x18
virtual void StartingTickle() override; // vtable+0x1c
virtual void ParseExtra() override; // vtable+0x30
};
// SYNTHETIC: LEGO1 0x1000cc30
// LegoActorPresenter::`scalar deleting destructor'
#endif // LEGOACTORPRESENTER_H