mirror of
https://github.com/isledecomp/isle.git
synced 2024-11-22 23:57:54 -05:00
907c85616b
* Minor improvements all related to SetupCopyRect * Rename inline getters. malloc/free -> new/delete * MxTypes in TransitionManager. Remove stub marker (oops)
240 lines
6.5 KiB
C++
240 lines
6.5 KiB
C++
#include "mxdisplaysurface.h"
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#include "mxomni.h"
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#include "mxvideomanager.h"
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DECOMP_SIZE_ASSERT(MxDisplaySurface, 0xac);
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// OFFSET: LEGO1 0x100ba500
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MxDisplaySurface::MxDisplaySurface()
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{
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this->Reset();
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}
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// OFFSET: LEGO1 0x100ba5a0
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MxDisplaySurface::~MxDisplaySurface()
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{
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this->Clear();
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}
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// OFFSET: LEGO1 0x100ba610
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void MxDisplaySurface::Reset()
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{
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this->m_ddSurface1 = NULL;
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this->m_ddSurface2 = NULL;
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this->m_ddClipper = NULL;
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this->m_16bitPal = NULL;
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this->m_initialized = FALSE;
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memset(&this->m_surfaceDesc, 0, sizeof(this->m_surfaceDesc));
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}
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// OFFSET: LEGO1 0x100ba790
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MxResult MxDisplaySurface::Init(MxVideoParam &p_videoParam, LPDIRECTDRAWSURFACE p_ddSurface1, LPDIRECTDRAWSURFACE p_ddSurface2, LPDIRECTDRAWCLIPPER p_ddClipper)
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{
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MxResult result = SUCCESS;
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this->m_videoParam = p_videoParam;
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this->m_ddSurface1 = p_ddSurface1;
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this->m_ddSurface2 = p_ddSurface2;
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this->m_ddClipper = p_ddClipper;
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this->m_initialized = FALSE;
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memset(&this->m_surfaceDesc, 0, sizeof(this->m_surfaceDesc));
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this->m_surfaceDesc.dwSize = sizeof(this->m_surfaceDesc);
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if (this->m_ddSurface2->GetSurfaceDesc(&this->m_surfaceDesc))
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result = FAILURE;
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return result;
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}
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// OFFSET: LEGO1 0x100ba7f0
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MxResult MxDisplaySurface::Create(MxVideoParam &p_videoParam)
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{
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DDSURFACEDESC ddsd;
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MxResult result = FAILURE;
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LPDIRECTDRAW lpDirectDraw = MVideoManager()->GetDirectDraw();
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HWND hWnd = MxOmni::GetInstance()->GetWindowHandle();
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this->m_initialized = TRUE;
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this->m_videoParam = p_videoParam;
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if (!this->m_videoParam.flags().GetFullScreen())
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this->m_videoParam.flags().SetFlipSurfaces(FALSE);
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if (!this->m_videoParam.flags().GetFlipSurfaces()) {
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this->m_videoParam.SetBackBuffers(1);
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}
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else {
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MxU32 backBuffers = this->m_videoParam.GetBackBuffers();
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if (backBuffers < 1)
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this->m_videoParam.SetBackBuffers(1);
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else if (backBuffers > 2)
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this->m_videoParam.SetBackBuffers(2);
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this->m_videoParam.flags().SetBackBuffers(TRUE);
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}
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if (this->m_videoParam.flags().GetFullScreen()) {
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MxS32 width = this->m_videoParam.GetRect().m_right - this->m_videoParam.GetRect().m_left + 1;
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MxS32 height = this->m_videoParam.GetRect().m_bottom - this->m_videoParam.GetRect().m_top + 1;
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if (lpDirectDraw->SetCooperativeLevel(hWnd, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN))
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goto done;
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memset(&ddsd, 0, sizeof(ddsd));
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ddsd.dwSize = sizeof(ddsd);
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if (lpDirectDraw->GetDisplayMode(&ddsd))
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goto done;
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MxS32 bitdepth = !this->m_videoParam.flags().Get16Bit() ? 8 : 16;
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if (ddsd.dwWidth != width || ddsd.dwHeight != height || ddsd.ddpfPixelFormat.dwRGBBitCount != bitdepth) {
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if (lpDirectDraw->SetDisplayMode(width, height, bitdepth))
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goto done;
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}
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}
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if (this->m_videoParam.flags().GetFlipSurfaces()) {
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memset(&ddsd, 0, sizeof(ddsd));
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ddsd.dwSize = sizeof(ddsd);
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ddsd.dwBackBufferCount = this->m_videoParam.GetBackBuffers();
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ddsd.dwFlags = DDSD_CAPS | DDSD_BACKBUFFERCOUNT;
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ddsd.ddsCaps.dwCaps = DDSCAPS_3DDEVICE | DDSCAPS_PRIMARYSURFACE | DDSCAPS_FLIP | DDSCAPS_COMPLEX;
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if (lpDirectDraw->CreateSurface(&ddsd, &this->m_ddSurface1, NULL))
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goto done;
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ddsd.ddsCaps.dwCaps = DDSCAPS_BACKBUFFER;
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if (this->m_ddSurface1->GetAttachedSurface(&ddsd.ddsCaps, &this->m_ddSurface2))
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goto done;
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}
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else {
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memset(&ddsd, 0, sizeof(ddsd));
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ddsd.dwSize = sizeof(ddsd);
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ddsd.dwFlags = DDSD_CAPS;
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ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
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if (lpDirectDraw->CreateSurface(&ddsd, &this->m_ddSurface1, NULL))
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goto done;
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memset(&ddsd, 0, sizeof(ddsd));
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ddsd.dwSize = sizeof(ddsd);
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ddsd.dwFlags = DDSD_HEIGHT | DDSD_WIDTH | DDSD_CAPS;
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ddsd.dwWidth = this->m_videoParam.GetRect().m_right - this->m_videoParam.GetRect().m_left + 1;
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ddsd.dwHeight = this->m_videoParam.GetRect().m_bottom - this->m_videoParam.GetRect().m_top + 1;
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ddsd.ddsCaps.dwCaps = DDSCAPS_VIDEOMEMORY | DDSCAPS_3DDEVICE | DDSCAPS_OFFSCREENPLAIN;
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if (!this->m_videoParam.flags().GetBackBuffers())
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ddsd.ddsCaps.dwCaps = DDSCAPS_3DDEVICE | DDSCAPS_SYSTEMMEMORY | DDSCAPS_OFFSCREENPLAIN;
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if (lpDirectDraw->CreateSurface(&ddsd, &this->m_ddSurface2, NULL))
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goto done;
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}
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memset(&this->m_surfaceDesc, 0, sizeof(this->m_surfaceDesc));
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this->m_surfaceDesc.dwSize = sizeof(this->m_surfaceDesc);
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if (!this->m_ddSurface2->GetSurfaceDesc(&this->m_surfaceDesc)) {
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if (!lpDirectDraw->CreateClipper(0, &this->m_ddClipper, NULL) &&
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!this->m_ddClipper->SetHWnd(0, hWnd) &&
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!this->m_ddSurface1->SetClipper(this->m_ddClipper))
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result = SUCCESS;
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}
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done:
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return result;
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}
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// OFFSET: LEGO1 0x100baa90
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void MxDisplaySurface::Clear()
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{
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if (this->m_initialized) {
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if (this->m_ddSurface2)
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this->m_ddSurface2->Release();
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if (this->m_ddSurface1)
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this->m_ddSurface1->Release();
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if (this->m_ddClipper)
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this->m_ddClipper->Release();
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}
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if (this->m_16bitPal)
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delete this->m_16bitPal;
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this->Reset();
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}
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// OFFSET: LEGO1 0x100baae0 STUB
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void MxDisplaySurface::SetPalette(MxPalette *p_palette)
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{
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}
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// OFFSET: LEGO1 0x100bc200 STUB
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void MxDisplaySurface::vtable24(LPDDSURFACEDESC, MxBitmap*, undefined4, undefined4, undefined4, undefined4, undefined4, undefined4)
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{
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}
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// OFFSET: LEGO1 0x100bacc0 STUB
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MxBool MxDisplaySurface::vtable28(undefined4, undefined4, undefined4, undefined4, undefined4, undefined4, undefined4)
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{
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return 0;
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}
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// OFFSET: LEGO1 0x100bc630 STUB
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MxBool MxDisplaySurface::vtable2c(LPDDSURFACEDESC, MxBitmap*, undefined4, undefined4, undefined4, undefined4, undefined4, undefined4, MxBool)
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{
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return 0;
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}
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// OFFSET: LEGO1 0x100bb1d0 STUB
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MxBool MxDisplaySurface::vtable30(undefined4, undefined4, undefined4, undefined4, undefined4, undefined4, undefined4, MxBool)
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{
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return 0;
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}
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// OFFSET: LEGO1 0x100bb850 STUB
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undefined4 MxDisplaySurface::vtable34(undefined4, undefined4, undefined4, undefined4, undefined4, undefined4)
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{
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return 0;
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}
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// OFFSET: LEGO1 0x100bba50 STUB
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void MxDisplaySurface::Display(undefined4, undefined4, undefined4, undefined4, undefined4, undefined4)
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{
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}
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// OFFSET: LEGO1 0x100bbc10
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void MxDisplaySurface::GetDC(HDC *p_hdc)
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{
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if (this->m_ddSurface2 && !this->m_ddSurface2->GetDC(p_hdc))
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return;
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*p_hdc = NULL;
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}
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// OFFSET: LEGO1 0x100bbc40
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void MxDisplaySurface::ReleaseDC(HDC p_hdc)
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{
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if (this->m_ddSurface2 && p_hdc)
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this->m_ddSurface2->ReleaseDC(p_hdc);
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}
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// OFFSET: LEGO1 0x100bbc60 STUB
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undefined4 MxDisplaySurface::vtable44(undefined4, undefined4*, undefined4, undefined4)
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{
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return 0;
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}
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// OFFSET: LEGO1 0x100ba640 STUB
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void MxDisplaySurface::FUN_100ba640()
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{
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// TODO
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}
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