mirror of
https://github.com/isledecomp/isle.git
synced 2024-11-22 15:48:09 -05:00
74329d681b
* implement/match CalcLocalTransform * fix odd build error * address feedback move vec.h to thirdparty folder update vec.h move all realtime code to realtime folder move calclocaltransform out of legoutil and into realtime cast shift to MxS32 add additional unroll hack to CalcLocalTransform to prevent msvc entropy
292 lines
8.6 KiB
CMake
292 lines
8.6 KiB
CMake
cmake_minimum_required(VERSION 3.13 FATAL_ERROR)
|
|
|
|
project(isle CXX)
|
|
|
|
option(ISLE_BUILD_APP "Build ISLE.EXE application" ON)
|
|
option(ISLE_USE_SMARTHEAP "Build with SmartHeap" ${MSVC})
|
|
option(ISLE_USE_DX5 "Build with internal DirectX 5 SDK" ON)
|
|
|
|
add_library(lego1 SHARED
|
|
LEGO1/act1state.cpp
|
|
LEGO1/act2brick.cpp
|
|
LEGO1/act2policestation.cpp
|
|
LEGO1/act3.cpp
|
|
LEGO1/act3shark.cpp
|
|
LEGO1/act3state.cpp
|
|
LEGO1/ambulance.cpp
|
|
LEGO1/ambulancemissionstate.cpp
|
|
LEGO1/animstate.cpp
|
|
LEGO1/beachhouseentity.cpp
|
|
LEGO1/bike.cpp
|
|
LEGO1/buildingentity.cpp
|
|
LEGO1/bumpbouy.cpp
|
|
LEGO1/carrace.cpp
|
|
LEGO1/define.cpp
|
|
LEGO1/dllmain.cpp
|
|
LEGO1/dunebuggy.cpp
|
|
LEGO1/elevatorbottom.cpp
|
|
LEGO1/gasstation.cpp
|
|
LEGO1/gasstationentity.cpp
|
|
LEGO1/gasstationstate.cpp
|
|
LEGO1/gifmanager.cpp
|
|
LEGO1/helicopter.cpp
|
|
LEGO1/helicopterstate.cpp
|
|
LEGO1/historybook.cpp
|
|
LEGO1/hospital.cpp
|
|
LEGO1/hospitalentity.cpp
|
|
LEGO1/hospitalstate.cpp
|
|
LEGO1/infocenter.cpp
|
|
LEGO1/infocenterdoor.cpp
|
|
LEGO1/infocenterentity.cpp
|
|
LEGO1/infocenterstate.cpp
|
|
LEGO1/isle.cpp
|
|
LEGO1/isleactor.cpp
|
|
LEGO1/islepathactor.cpp
|
|
LEGO1/jetski.cpp
|
|
LEGO1/jetskirace.cpp
|
|
LEGO1/jukebox.cpp
|
|
LEGO1/jukeboxentity.cpp
|
|
LEGO1/jukeboxstate.cpp
|
|
LEGO1/legoact2state.cpp
|
|
LEGO1/legoactioncontrolpresenter.cpp
|
|
LEGO1/legoactor.cpp
|
|
LEGO1/legoactor.cpp
|
|
LEGO1/legoanimactor.cpp
|
|
LEGO1/legoanimationmanager.cpp
|
|
LEGO1/legoanimmmpresenter.cpp
|
|
LEGO1/legoanimpresenter.cpp
|
|
LEGO1/legobackgroundcolor.cpp
|
|
LEGO1/legobackgroundcolor.cpp
|
|
LEGO1/legobuildingmanager.cpp
|
|
LEGO1/legocachesound.cpp
|
|
LEGO1/legocameracontroller.cpp
|
|
LEGO1/legocarbuild.cpp
|
|
LEGO1/legocarbuildanimpresenter.cpp
|
|
LEGO1/legocontrolmanager.cpp
|
|
LEGO1/legoentity.cpp
|
|
LEGO1/legoentitypresenter.cpp
|
|
LEGO1/legoflctexturepresenter.cpp
|
|
LEGO1/legofullscreenmovie.cpp
|
|
LEGO1/legogamestate.cpp
|
|
LEGO1/legohideanimpresenter.cpp
|
|
LEGO1/legoinputmanager.cpp
|
|
LEGO1/legojetski.cpp
|
|
LEGO1/legoloadcachesoundpresenter.cpp
|
|
LEGO1/legolocomotionanimpresenter.cpp
|
|
LEGO1/legometerpresenter.cpp
|
|
LEGO1/legomodelpresenter.cpp
|
|
LEGO1/legonavcontroller.cpp
|
|
LEGO1/legoobjectfactory.cpp
|
|
LEGO1/legoomni.cpp
|
|
LEGO1/legopalettepresenter.cpp
|
|
LEGO1/legopartpresenter.cpp
|
|
LEGO1/legopathactor.cpp
|
|
LEGO1/legopathcontroller.cpp
|
|
LEGO1/legopathpresenter.cpp
|
|
LEGO1/legophonemepresenter.cpp
|
|
LEGO1/legoplantmanager.cpp
|
|
LEGO1/legorace.cpp
|
|
LEGO1/legoroi.cpp
|
|
LEGO1/legosoundmanager.cpp
|
|
LEGO1/legostate.cpp
|
|
LEGO1/legostream.cpp
|
|
LEGO1/legotexturepresenter.cpp
|
|
LEGO1/legoutil.cpp
|
|
LEGO1/legounksavedatawriter.cpp
|
|
LEGO1/legovehiclebuildstate.cpp
|
|
LEGO1/legovideomanager.cpp
|
|
LEGO1/legoworld.cpp
|
|
LEGO1/legoworldpresenter.cpp
|
|
LEGO1/motorcycle.cpp
|
|
LEGO1/mxactionnotificationparam.cpp
|
|
LEGO1/mxappnotificationparam.cpp
|
|
LEGO1/mxatomid.cpp
|
|
LEGO1/mxatomidcounter.cpp
|
|
LEGO1/mxaudiomanager.cpp
|
|
LEGO1/mxaudiopresenter.cpp
|
|
LEGO1/mxautolocker.cpp
|
|
LEGO1/mxbackgroundaudiomanager.cpp
|
|
LEGO1/mxbitmap.cpp
|
|
LEGO1/mxcompositemediapresenter.cpp
|
|
LEGO1/mxcompositepresenter.cpp
|
|
LEGO1/mxcontrolpresenter.cpp
|
|
LEGO1/mxcore.cpp
|
|
LEGO1/mxcriticalsection.cpp
|
|
LEGO1/mxdirect3d.cpp
|
|
LEGO1/mxdirectdraw.cpp
|
|
LEGO1/mxdiskstreamcontroller.cpp
|
|
LEGO1/mxdiskstreamprovider.cpp
|
|
LEGO1/mxdisplaysurface.cpp
|
|
LEGO1/mxdsaction.cpp
|
|
LEGO1/mxdsactionlist.cpp
|
|
LEGO1/mxdsanim.cpp
|
|
LEGO1/mxdsbuffer.cpp
|
|
LEGO1/mxdschunk.cpp
|
|
LEGO1/mxdsevent.cpp
|
|
LEGO1/mxdsfile.cpp
|
|
LEGO1/mxdsmediaaction.cpp
|
|
LEGO1/mxdsmultiaction.cpp
|
|
LEGO1/mxdsobject.cpp
|
|
LEGO1/mxdsobjectaction.cpp
|
|
LEGO1/mxdsparallelaction.cpp
|
|
LEGO1/mxdsselectaction.cpp
|
|
LEGO1/mxdsserialaction.cpp
|
|
LEGO1/mxdssound.cpp
|
|
LEGO1/mxdssource.cpp
|
|
LEGO1/mxdsstill.cpp
|
|
LEGO1/mxdsstreamingaction.cpp
|
|
LEGO1/mxdssubscriber.cpp
|
|
LEGO1/mxentity.cpp
|
|
LEGO1/mxeventmanager.cpp
|
|
LEGO1/mxeventpresenter.cpp
|
|
LEGO1/mxflcpresenter.cpp
|
|
LEGO1/mxioinfo.cpp
|
|
LEGO1/mxloopingflcpresenter.cpp
|
|
LEGO1/mxloopingmidipresenter.cpp
|
|
LEGO1/mxloopingsmkpresenter.cpp
|
|
LEGO1/mxmatrix.cpp
|
|
LEGO1/mxmediamanager.cpp
|
|
LEGO1/mxmediapresenter.cpp
|
|
LEGO1/mxmidipresenter.cpp
|
|
LEGO1/mxmusicmanager.cpp
|
|
LEGO1/mxmusicpresenter.cpp
|
|
LEGO1/mxnotificationmanager.cpp
|
|
LEGO1/mxnotificationparam.cpp
|
|
LEGO1/mxobjectfactory.cpp
|
|
LEGO1/mxomni.cpp
|
|
LEGO1/mxomnicreateflags.cpp
|
|
LEGO1/mxomnicreateparam.cpp
|
|
LEGO1/mxpalette.cpp
|
|
LEGO1/mxparam.cpp
|
|
LEGO1/mxpresenter.cpp
|
|
LEGO1/mxpresenterlist.cpp
|
|
LEGO1/mxramstreamcontroller.cpp
|
|
LEGO1/mxramstreamprovider.cpp
|
|
LEGO1/mxregion.cpp
|
|
LEGO1/mxscheduler.cpp
|
|
LEGO1/mxsemaphore.cpp
|
|
LEGO1/mxsmkpresenter.cpp
|
|
LEGO1/mxsoundmanager.cpp
|
|
LEGO1/mxsoundpresenter.cpp
|
|
LEGO1/mxstillpresenter.cpp
|
|
LEGO1/mxstreamcontroller.cpp
|
|
LEGO1/mxstreamer.cpp
|
|
LEGO1/mxstreamprovider.cpp
|
|
LEGO1/mxstring.cpp
|
|
LEGO1/mxstringlist.cpp
|
|
LEGO1/mxthread.cpp
|
|
LEGO1/mxticklemanager.cpp
|
|
LEGO1/mxtimer.cpp
|
|
LEGO1/mxtransitionmanager.cpp
|
|
LEGO1/mxtype17notificationparam.cpp
|
|
LEGO1/mxvariable.cpp
|
|
LEGO1/mxvariabletable.cpp
|
|
LEGO1/mxvector.cpp
|
|
LEGO1/mxvideomanager.cpp
|
|
LEGO1/mxvideoparam.cpp
|
|
LEGO1/mxvideoparamflags.cpp
|
|
LEGO1/mxvideopresenter.cpp
|
|
LEGO1/mxwavepresenter.cpp
|
|
LEGO1/pizza.cpp
|
|
LEGO1/pizzamissionstate.cpp
|
|
LEGO1/pizzeria.cpp
|
|
LEGO1/pizzeriastate.cpp
|
|
LEGO1/police.cpp
|
|
LEGO1/policeentity.cpp
|
|
LEGO1/policestate.cpp
|
|
LEGO1/racecar.cpp
|
|
LEGO1/racestandsentity.cpp
|
|
LEGO1/racestate.cpp
|
|
LEGO1/radio.cpp
|
|
LEGO1/radiostate.cpp
|
|
LEGO1/realtime/realtime.cpp
|
|
LEGO1/realtime/realtimeview.cpp
|
|
LEGO1/registrationbook.cpp
|
|
LEGO1/score.cpp
|
|
LEGO1/scorestate.cpp
|
|
LEGO1/skateboard.cpp
|
|
LEGO1/towtrack.cpp
|
|
LEGO1/towtrackmissionstate.cpp
|
|
LEGO1/viewmanager.cpp
|
|
)
|
|
|
|
# Additional include directories for both targets
|
|
include_directories("${CMAKE_SOURCE_DIR}/3rdparty/vec")
|
|
|
|
if (ISLE_USE_SMARTHEAP)
|
|
add_library(SmartHeap::SmartHeap STATIC IMPORTED)
|
|
set_target_properties(SmartHeap::SmartHeap PROPERTIES
|
|
IMPORTED_LOCATION "${CMAKE_SOURCE_DIR}/3rdparty/smartheap/SHLW32MT.LIB"
|
|
INTERFACE_INCLUDE_DIRECTORIES "${CMAKE_SOURCE_DIR}/3rdparty/smartheap"
|
|
INTERFACE_COMPILE_OPTIONS "/FI${CMAKE_SOURCE_DIR}/3rdparty/smartheap/SMRTHEAP.HPP")
|
|
|
|
target_link_libraries(lego1 PRIVATE SmartHeap::SmartHeap)
|
|
endif()
|
|
|
|
# Use internal DirectX 5 if required
|
|
if (ISLE_USE_DX5)
|
|
target_include_directories(lego1 PRIVATE "${CMAKE_SOURCE_DIR}/3rdparty/dx5/inc")
|
|
target_link_directories(lego1 PRIVATE "${CMAKE_SOURCE_DIR}/3rdparty/dx5/lib")
|
|
endif()
|
|
|
|
# Link libraries
|
|
target_link_libraries(lego1 PRIVATE ddraw dsound dxguid dinput winmm)
|
|
|
|
# Make sure filenames are ALL CAPS
|
|
set_property(TARGET lego1 PROPERTY OUTPUT_NAME LEGO1)
|
|
set_property(TARGET lego1 PROPERTY SUFFIX ".DLL")
|
|
|
|
if (ISLE_BUILD_APP)
|
|
add_executable(isle WIN32
|
|
ISLE/res/isle.rc
|
|
ISLE/isleapp.cpp
|
|
ISLE/define.cpp
|
|
)
|
|
|
|
# Include LEGO1 headers in ISLE
|
|
target_include_directories(isle PRIVATE "${CMAKE_SOURCE_DIR}/LEGO1")
|
|
|
|
# Use internal DirectX 5 if required
|
|
if (ISLE_USE_DX5)
|
|
target_include_directories(isle PRIVATE "${CMAKE_SOURCE_DIR}/3rdparty/dx5/inc")
|
|
target_link_directories(isle PRIVATE "${CMAKE_SOURCE_DIR}/3rdparty/dx5/lib")
|
|
endif()
|
|
|
|
if (ISLE_USE_SMARTHEAP)
|
|
target_link_libraries(isle PRIVATE SmartHeap::SmartHeap)
|
|
endif()
|
|
|
|
# Link DSOUND, WINMM, and LEGO1
|
|
target_link_libraries(isle PRIVATE dsound winmm lego1)
|
|
|
|
# Make sure filenames are ALL CAPS
|
|
set_property(TARGET isle PROPERTY OUTPUT_NAME ISLE)
|
|
set_property(TARGET isle PROPERTY SUFFIX ".EXE")
|
|
endif()
|
|
|
|
if (MSVC)
|
|
# These flags have been taken from the defaults for a Visual C++ 4.20 project (the compiler the
|
|
# game was originally built with) and tweaked slightly to produce more debugging info for reccmp.
|
|
# They ensure a recompilation that can be byte/instruction accurate to the original binaries.
|
|
|
|
target_compile_options(isle PRIVATE "/ML$<$<CONFIG:Debug>:d>")
|
|
target_compile_options(lego1 PRIVATE "/MT$<$<CONFIG:Debug>:d>")
|
|
|
|
set(CMAKE_CXX_FLAGS "/W3 /GX /D \"WIN32\" /D \"_WINDOWS\"")
|
|
set(CMAKE_CXX_FLAGS_DEBUG "/Gm /Zi /Od /D \"_DEBUG\"")
|
|
set(CMAKE_CXX_FLAGS_RELEASE "/O2 /D \"NDEBUG\"")
|
|
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "/Zi /O2 /D \"NDEBUG\"")
|
|
set(CMAKE_CXX_FLAGS_MINSIZEREL "/Os /D \"NDEBUG\"")
|
|
|
|
set(CMAKE_EXE_LINKER_FLAGS "/machine:I386")
|
|
set(CMAKE_EXE_LINKER_FLAGS_DEBUG "/incremental:yes /debug")
|
|
set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/incremental:no")
|
|
set(CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO "/incremental:no /debug")
|
|
set(CMAKE_EXE_LINKER_FLAGS_MINSIZEREL "/incremental:no")
|
|
|
|
set(CMAKE_SHARED_LINKER_FLAGS "/machine:I386")
|
|
set(CMAKE_SHARED_LINKER_FLAGS_DEBUG "/incremental:yes /debug")
|
|
set(CMAKE_SHARED_LINKER_FLAGS_RELEASE "/incremental:no")
|
|
set(CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO "/incremental:no /debug")
|
|
set(CMAKE_SHARED_LINKER_FLAGS_MINSIZEREL "/incremental:no")
|
|
endif()
|