isle/LEGO1/lego/legoomni/include/elevatorbottom.h
2024-05-30 15:54:24 +02:00

50 lines
1.2 KiB
C++

#ifndef ELEVATORBOTTOM_H
#define ELEVATORBOTTOM_H
#include "decomp.h"
#include "legogamestate.h"
#include "legoworld.h"
class LegoControlManagerEvent;
// VTABLE: LEGO1 0x100d5f20
// SIZE 0xfc
class ElevatorBottom : public LegoWorld {
public:
ElevatorBottom();
~ElevatorBottom() override; // vtable+0x00
MxLong Notify(MxParam& p_param) override; // vtable+0x04
// FUNCTION: LEGO1 0x10017f20
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f04ac
return "ElevatorBottom";
}
// FUNCTION: LEGO1 0x10017f30
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, ElevatorBottom::ClassName()) || LegoWorld::IsA(p_name);
}
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
void ReadyWorld() override; // vtable+0x50
// FUNCTION: LEGO1 0x10017f10
MxBool VTable0x5c() override { return TRUE; } // vtable+0x5c
MxBool Escape() override; // vtable+0x64
void Enable(MxBool p_enable) override; // vtable+0x68
// SYNTHETIC: LEGO1 0x10018040
// ElevatorBottom::`scalar deleting destructor'
private:
LegoGameState::Area m_destLocation; // 0xf8
MxLong HandleControl(LegoControlManagerEvent& p_param);
};
#endif // ELEVATORBOTTOM_H