isle/LEGO1/lego/sources/geom/legoedge.cpp
jonschz e09acfcddb
Implement/match LegoCarRaceActor::VTable0x1c (#1078)
* Implement/match `LegoCarRaceActor::VTable0x1c`

* Fix formatting

* Fix LegoEdge::CWVertex()

* Fix more CI issues

* Trz to fix lvalue compile issue

* Fix formatting

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-08-04 21:13:12 +02:00

78 lines
1.2 KiB
C++

#include "legoedge.h"
#include "assert.h"
#include "decomp.h"
DECOMP_SIZE_ASSERT(LegoEdge, 0x24)
// FUNCTION: LEGO1 0x1009a470
LegoEdge::LegoEdge()
{
m_faceA = NULL;
m_faceB = NULL;
m_ccwA = NULL;
m_cwA = NULL;
m_ccwB = NULL;
m_cwB = NULL;
m_pointA = NULL;
m_pointB = NULL;
}
// FUNCTION: LEGO1 0x1009a4c0
LegoEdge::~LegoEdge()
{
}
// FUNCTION: LEGO1 0x1009a4d0
LegoEdge* LegoEdge::GetClockwiseEdge(LegoWEEdge& p_face)
{
if (&p_face == m_faceA) {
return m_cwA;
}
else if (&p_face == m_faceB) {
return m_cwB;
}
else {
return NULL;
}
}
// FUNCTION: LEGO1 0x1009a4f0
LegoEdge* LegoEdge::GetCounterclockwiseEdge(LegoWEEdge& p_face)
{
if (&p_face == m_faceA) {
return m_ccwA;
}
else if (&p_face == m_faceB) {
return m_ccwB;
}
else {
return NULL;
}
}
// FUNCTION: LEGO1 0x1009a510
// FUNCTION: BETA10 0x10182433
Vector3* LegoEdge::CWVertex(LegoWEEdge& p_face)
{
if (m_faceA == &p_face) {
return m_pointB;
}
else {
assert(m_faceB == &p_face);
return m_pointA;
}
}
// FUNCTION: LEGO1 0x1009a530
// FUNCTION: BETA10 0x10182498
Vector3* LegoEdge::CCWVertex(LegoWEEdge& p_face)
{
if (m_faceB == &p_face) {
return m_pointB;
}
else {
assert(m_faceA == &p_face);
return m_pointA;
}
}