mirror of
https://github.com/isledecomp/isle.git
synced 2024-11-26 01:28:30 -05:00
bcdddd4c7e
* Pad all single-digit hexadecimal values with zero * One more fix
176 lines
3.7 KiB
C++
176 lines
3.7 KiB
C++
#include "legoimage.h"
|
|
|
|
#include "decomp.h"
|
|
#include "legostorage.h"
|
|
#include "memory.h"
|
|
|
|
DECOMP_SIZE_ASSERT(LegoPaletteEntry, 0x03);
|
|
DECOMP_SIZE_ASSERT(LegoImage, 0x310);
|
|
|
|
// FUNCTION: LEGO1 0x100994c0
|
|
LegoPaletteEntry::LegoPaletteEntry()
|
|
{
|
|
m_red = 0;
|
|
m_green = 0;
|
|
m_blue = 0;
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x100994d0
|
|
LegoResult LegoPaletteEntry::Read(LegoStorage* p_storage)
|
|
{
|
|
LegoResult result;
|
|
if ((result = p_storage->Read(&m_red, sizeof(m_red))) != SUCCESS) {
|
|
return result;
|
|
}
|
|
if ((result = p_storage->Read(&m_green, sizeof(m_green))) != SUCCESS) {
|
|
return result;
|
|
}
|
|
if ((result = p_storage->Read(&m_blue, sizeof(m_blue))) != SUCCESS) {
|
|
return result;
|
|
}
|
|
return SUCCESS;
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x10099520
|
|
LegoResult LegoPaletteEntry::Write(LegoStorage* p_storage)
|
|
{
|
|
LegoResult result;
|
|
if ((result = p_storage->Write(&m_red, sizeof(m_red))) != SUCCESS) {
|
|
return result;
|
|
}
|
|
if ((result = p_storage->Write(&m_green, sizeof(m_green))) != SUCCESS) {
|
|
return result;
|
|
}
|
|
if ((result = p_storage->Write(&m_blue, sizeof(m_blue))) != SUCCESS) {
|
|
return result;
|
|
}
|
|
return SUCCESS;
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x10099570
|
|
LegoImage::LegoImage()
|
|
{
|
|
m_width = 0;
|
|
m_height = 0;
|
|
m_count = 0;
|
|
m_bits = NULL;
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x100995a0
|
|
LegoImage::LegoImage(LegoU32 p_width, LegoU32 p_height)
|
|
{
|
|
m_width = p_width;
|
|
m_height = p_height;
|
|
m_count = 0;
|
|
m_bits = new LegoU8[m_width * m_height];
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x100995f0
|
|
LegoImage::~LegoImage()
|
|
{
|
|
if (m_bits) {
|
|
delete[] m_bits;
|
|
}
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x10099610
|
|
LegoResult LegoImage::Read(LegoStorage* p_storage, LegoU32 p_square)
|
|
{
|
|
LegoResult result;
|
|
if ((result = p_storage->Read(&m_width, sizeof(m_width))) != SUCCESS) {
|
|
return result;
|
|
}
|
|
if ((result = p_storage->Read(&m_height, sizeof(m_height))) != SUCCESS) {
|
|
return result;
|
|
}
|
|
if ((result = p_storage->Read(&m_count, sizeof(m_height))) != SUCCESS) {
|
|
return result;
|
|
}
|
|
for (LegoU32 i = 0; i < m_count; i++) {
|
|
if ((result = m_palette[i].Read(p_storage)) != SUCCESS) {
|
|
return result;
|
|
}
|
|
}
|
|
if (m_bits) {
|
|
delete[] m_bits;
|
|
}
|
|
m_bits = new LegoU8[m_width * m_height];
|
|
if ((result = p_storage->Read(m_bits, m_width * m_height)) != SUCCESS) {
|
|
return result;
|
|
}
|
|
|
|
if (p_square && m_width != m_height) {
|
|
LegoU8* newBits;
|
|
|
|
if (m_height < m_width) {
|
|
LegoU32 aspect = m_width / m_height;
|
|
newBits = new LegoU8[m_width * m_width];
|
|
LegoU8* src = m_bits;
|
|
LegoU8* dst = newBits;
|
|
|
|
for (LegoU32 row = 0; row < m_height; row++) {
|
|
if (aspect) {
|
|
for (LegoU32 dup = aspect; dup; dup--) {
|
|
memcpy(dst, src, m_width);
|
|
dst += m_width;
|
|
}
|
|
}
|
|
src += m_width;
|
|
}
|
|
|
|
m_height = m_width;
|
|
}
|
|
else {
|
|
LegoU32 aspect = m_height / m_width;
|
|
newBits = new LegoU8[m_height * m_height];
|
|
LegoU8* src = m_bits;
|
|
LegoU8* dst = newBits;
|
|
|
|
for (LegoU32 row = 0; row < m_height; row++) {
|
|
for (LegoU32 col = 0; col < m_width; col++) {
|
|
if (aspect) {
|
|
for (LegoU32 dup = aspect; dup; dup--) {
|
|
*dst = *src;
|
|
dst++;
|
|
}
|
|
}
|
|
|
|
src++;
|
|
}
|
|
}
|
|
|
|
m_width = m_height;
|
|
}
|
|
|
|
delete[] m_bits;
|
|
m_bits = newBits;
|
|
}
|
|
|
|
return SUCCESS;
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x100997e0
|
|
LegoResult LegoImage::Write(LegoStorage* p_storage)
|
|
{
|
|
LegoResult result;
|
|
if ((result = p_storage->Write(&m_width, sizeof(m_width))) != SUCCESS) {
|
|
return result;
|
|
}
|
|
if ((result = p_storage->Write(&m_height, sizeof(m_height))) != SUCCESS) {
|
|
return result;
|
|
}
|
|
if ((result = p_storage->Write(&m_count, sizeof(m_height))) != SUCCESS) {
|
|
return result;
|
|
}
|
|
for (LegoU32 i = 0; i < m_count; i++) {
|
|
if ((result = m_palette[i].Write(p_storage)) != SUCCESS) {
|
|
return result;
|
|
}
|
|
}
|
|
if (m_bits) {
|
|
if ((result = p_storage->Write(m_bits, m_width * m_height)) != SUCCESS) {
|
|
return result;
|
|
}
|
|
}
|
|
return SUCCESS;
|
|
}
|