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1f6d1ddab0
* commit * Update legovideomanager.cpp * add offset comments * Update legovideomanager.h * Update legovideomanager.h
112 lines
2.2 KiB
C++
112 lines
2.2 KiB
C++
#include "legovideomanager.h"
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DECOMP_SIZE_ASSERT(LegoVideoManager, 0x590);
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// OFFSET: LEGO1 0x1007aa20
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LegoVideoManager::LegoVideoManager()
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{
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m_unk64 = 0;
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m_3dManager = NULL;
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m_unk6c = 0;
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m_direct3d = 0;
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m_unk0xe6 = FALSE;
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memset(m_unk0x78, 0, sizeof(m_unk0x78));
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m_unk0x78[0] = 0x6c;
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m_unk4e8 = 0;
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m_isFullscreenMovie = FALSE;
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m_palette = NULL;
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m_prefCounter = NULL;
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m_cursorMoved = FALSE;
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m_cursorX = m_cursorY;
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m_cursorYCopy = m_cursorY;
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m_cursorXCopy = m_cursorY;
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m_unk0x514 = 0;
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m_unk0x500 = FALSE;
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m_drawFPS = FALSE;
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m_unk0x528 = 0;
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m_arialFont = NULL;
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m_unk0xe5 = FALSE;
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m_unk0x554 = 0;
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m_initialized = FALSE;
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}
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// OFFSET: LEGO1 0x1007ab40
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LegoVideoManager::~LegoVideoManager()
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{
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Destroy();
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delete m_palette;
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}
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// OFFSET: LEGO1 0x1007b5e0
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void LegoVideoManager::Destroy()
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{
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// todo: delete m_unk0x512
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// todo: delete m_unk0x258
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if (m_arialFont != NULL) {
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DeleteObject(m_arialFont);
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m_arialFont = NULL;
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}
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// delete m_unk64; //TODO: delete d3drm
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delete m_3dManager;
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MxVideoManager::Destroy();
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// todo: delete m_unk4e8
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delete[] m_prefCounter;
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}
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// OFFSET: LEGO1 0x1007c560 STUB
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int LegoVideoManager::EnableRMDevice()
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{
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// TODO
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return 0;
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}
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// OFFSET: LEGO1 0x1007c740 STUB
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int LegoVideoManager::DisableRMDevice()
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{
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// TODO
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return 0;
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}
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// OFFSET: LEGO1 0x1007c300
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void LegoVideoManager::EnableFullScreenMovie(MxBool p_enable)
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{
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EnableFullScreenMovie(p_enable, TRUE);
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}
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// OFFSET: LEGO1 0x1007c310 STUB
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void LegoVideoManager::EnableFullScreenMovie(MxBool p_enable, MxBool p_scale)
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{
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// TODO
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}
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// OFFSET: LEGO1 0x1007b6a0
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void LegoVideoManager::MoveCursor(MxS32 p_cursorX, MxS32 p_cursorY)
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{
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m_cursorX = p_cursorX;
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m_cursorY = p_cursorY;
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m_cursorMoved = TRUE;
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if (623 < p_cursorX)
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m_cursorX = 623;
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if (463 < p_cursorY)
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m_cursorY = 463;
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}
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// OFFSET: LEGO1 0x1007c440
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void LegoVideoManager::SetSkyColor(float p_red, float p_green, float p_blue)
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{
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PALETTEENTRY colorStrucure;
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colorStrucure.peRed = (p_red * 255.0f);
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colorStrucure.peGreen = (p_green * 255.0f);
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colorStrucure.peBlue = (p_blue * 255.0f);
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colorStrucure.peFlags = -124;
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m_videoParam.GetPalette()->SetSkyColor(&colorStrucure);
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m_videoParam.GetPalette()->SetOverrideSkyColor(TRUE);
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// TODO 3d manager
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// m_3dManager->m_pViewport->vtable1c(red, green, blue)
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}
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