isle/LEGO1/omni/include/mxsoundpresenter.h
Christian Semmler 8069923651
Refactor files based on beta debug build (#645)
* Rename LegoUnkSaveDataWriter -> LegoCharacterManager

* Refactor mxomni into mxomni/mxmisc

* Refactor legoomni into legoomni/misc

* Resolve deps

* Refactor atom

* Refactor mxutil

* Refactor mxio

* Rename/relocate files

* Fix format
2024-03-09 21:07:52 +01:00

38 lines
934 B
C++

#ifndef MXSOUNDPRESENTER_H
#define MXSOUNDPRESENTER_H
#include "mxaudiopresenter.h"
// VTABLE: LEGO1 0x100d4b08
// SIZE 0x54
class MxSoundPresenter : public MxAudioPresenter {
public:
// FUNCTION: LEGO1 0x1000d430
~MxSoundPresenter() override { Destroy(TRUE); }
// FUNCTION: LEGO1 0x1000d4a0
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f07a0
return "MxSoundPresenter";
}
// FUNCTION: LEGO1 0x1000d4b0
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, MxSoundPresenter::ClassName()) || MxAudioPresenter::IsA(p_name);
}
MxResult AddToManager() override; // vtable+0x34
// FUNCTION: LEGO1 0x1000d490
void Destroy() override { Destroy(FALSE); } // vtable+0x38
// SYNTHETIC: LEGO1 0x1000d5c0
// MxSoundPresenter::`scalar deleting destructor'
protected:
void Destroy(MxBool p_fromDestructor);
};
#endif // MXSOUNDPRESENTER_H