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52 lines
1.1 KiB
C++
52 lines
1.1 KiB
C++
#ifndef RACESTATE_H
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#define RACESTATE_H
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#include "legostate.h"
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struct RaceStateEntry {
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public:
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MxU8 m_id;
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undefined m_unk0x01[1];
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MxU16 m_unk0x02;
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MxU16 m_color;
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};
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// VTABLE: LEGO1 0x100d5e30
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// SIZE 0x2c
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class RaceState : public LegoState {
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public:
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RaceState();
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// FUNCTION: LEGO1 0x10016010
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inline const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f07d0
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return "RaceState";
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}
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// FUNCTION: LEGO1 0x10016020
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inline MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, RaceState::ClassName()) || LegoState::IsA(p_name);
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}
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MxResult VTable0x1c(LegoFile* p_legoFile) override; // vtable+0x1c
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inline MxU16 GetColor(MxU8 p_id) { return GetState(p_id)->m_color; }
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// SYNTHETIC: LEGO1 0x1000f6f0
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// RaceState::~RaceState
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// SYNTHETIC: LEGO1 0x100160d0
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// RaceState::`scalar deleting destructor'
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private:
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RaceStateEntry* GetState(MxU8 p_id);
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protected:
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RaceStateEntry m_state[5]; // 0x08
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undefined2 m_unk0x26[2]; // 0x26
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undefined4 m_unk0x28; // 0x28
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};
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#endif // RACESTATE_H
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