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07912eb05a
* Stubbed a bunch of classes and annotated them for later use. Heavily wip and more of pseudocode right now. * Converted pseudocode into real code! * Created a bunch more classes and added more information to exisiting ones Did not error check, this was pushed just for reference * More classes and implementation details. Still not checked for any errors * Fixed code and decided on a way to handle virtual table stubs * Some additional fixes * More smaller fixes * Added classes to project and made it compile * Fixed function adresses that caused the python script to fail * More classes and virtual function resolves. Builds and compares fine. * Again more classes and virtual function resolves. Builds and compares fine. * No clue, I guess forced update for line endings * Finished up some work, compiles fine. All functions are STUB annotated to not pollute reccmp.py output. * line ending change * rename GetClassName/IsClass Mirroring recent changes from master * further conform to current master * update project * cleanup * project only updates when you close msdev --------- Co-authored-by: Cydra <cydra95@gmail.com> Co-authored-by: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
53 lines
1.2 KiB
C++
53 lines
1.2 KiB
C++
#ifndef MXDSOBJECT_H
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#define MXDSOBJECT_H
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#include "mxcore.h"
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#include "mxatomid.h"
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// VTABLE 0x100dc868
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// SIZE 0x2c
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class MxDSObject : public MxCore
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{
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public:
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__declspec(dllexport) void SetObjectName(const char *);
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MxDSObject();
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virtual ~MxDSObject() override;
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// OFFSET: LEGO1 0x100bf730
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inline virtual const char *ClassName() const override // vtable+0x0c
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{
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// 0x10101400
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return "MxDSObject";
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}
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// OFFSET: LEGO1 0x100bf740
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inline virtual MxBool IsA(const char *name) const override // vtable+0x10
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{
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return !strcmp(name, MxDSObject::ClassName()) || MxCore::IsA(name);
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}
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inline const MxAtomId& GetAtomId() { return this->m_atomId; }
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inline int GetUnknown1c() { return this->m_unk1c; }
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inline void SetUnknown1c(int p_unk1c) { this->m_unk1c = p_unk1c; }
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inline void SetUnknown24(short p_unk24) { this->m_unk24 = p_unk24; }
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// OFFSET: ISLE 0x401c40
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// OFFSET: LEGO1 0x10005530
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inline void SetAtomId(MxAtomId p_atomId) { this->m_atomId = p_atomId; }
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private:
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int m_unk08;
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short m_unk0c;
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char* m_unk10;
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int m_unk14;
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char *m_name;
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int m_unk1c;
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MxAtomId m_atomId;
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short m_unk24;
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unsigned short m_unk26;
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int m_unk28;
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};
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#endif // MXDSOBJECT_H
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