isle/LEGO1/lego/legoomni/include/isleactor.h
MS 7e9d3bde65
Reccmp: Use symbol names in asm output (#433)
* Name substitution for reccmp asm output

* Decomp marker corrections

* Fix a few annotations

* Fix IslePathActor dtor

* Fix audio presenter

* Fix LegoEntity::Create

* Fix Pizza and related

* Fix path part

* Add missing annotations

* Add missing annotations

* Add more missing annotations

* Fix MxNotificationParam

* More fixes

* More fixes

* Add missing annotations

* Fixes

* More annotations

* More annotations

* More annotations

* More annotations

* Fixes and annotations

* Find imports and thunk functions

* Fix more bugs

* Add some markers for LEGO1 imports, fix SIZE comment

* Add more annotations

* Rename annotation

* Fix bugs and annotations

* Fix bug

* Order

* Update legoanimpresenter.h

* Re-enable print-rec-addr option

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-14 22:28:46 +01:00

29 lines
646 B
C++

#ifndef ISLEACTOR_H
#define ISLEACTOR_H
#include "legoactor.h"
// VTABLE: LEGO1 0x100d5178
class IsleActor : public LegoActor {
public:
// FUNCTION: LEGO1 0x1000e660
inline virtual const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f07dc
return "IsleActor";
}
// FUNCTION: LEGO1 0x1000e670
inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, IsleActor::ClassName()) || LegoActor::IsA(p_name);
}
};
// SYNTHETIC: LEGO1 0x1000e940
// IsleActor::~IsleActor
// SYNTHETIC: LEGO1 0x1000e990
// IsleActor::`scalar deleting destructor'
#endif // ISLEACTOR_H