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* ElevatorBottom ctor * ElevatorBottom destructor * Use setters --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
33 lines
790 B
C++
33 lines
790 B
C++
#ifndef ELEVATORBOTTOM_H
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#define ELEVATORBOTTOM_H
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#include "decomp.h"
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#include "legoworld.h"
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// VTABLE: LEGO1 0x100d5f20
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// SIZE: 0xfc (from inlined ctor at 0x1000a8aa)
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class ElevatorBottom : public LegoWorld {
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public:
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ElevatorBottom();
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virtual ~ElevatorBottom() override; // vtable+0x0
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virtual MxLong Notify(MxParam& p_param) override; // vtable+0x4
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// FUNCTION: LEGO1 0x10017f20
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inline virtual const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f04ac
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return "ElevatorBottom";
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}
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// FUNCTION: LEGO1 0x10017f30
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inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, ElevatorBottom::ClassName()) || LegoWorld::IsA(p_name);
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}
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private:
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undefined4 m_unk0xf8; // 0xf8
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};
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#endif // ELEVATORBOTTOM_H
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