isle/LEGO1/3dmanager/legoview1.h
Christian Semmler 8db36722d8
Implement/match Lego3DView and parent classes (#412)
* Implement/match TglSurface

* Implement/match LegoView/1

* Lego3DView

* Fixes

* Lego3DManager

* Remove garbage

* Remove garbage

* Use shorthand calls
2024-01-07 03:29:32 +01:00

72 lines
1.5 KiB
C++

#ifndef _LegoView1_h
#define _LegoView1_h
#include "compat.h"
#include "tglsurface.h"
class Tgl::Camera;
/////////////////////////////////////////////////////////////////////////////
// LegoView
// VTABLE: 0x100dc000
// SIZE 0x78
class LegoView : public TglSurface {
public:
LegoView();
virtual ~LegoView() override;
BOOL Create(const CreateStruct&, Tgl::Renderer*);
virtual void Destroy() override; // vtable+0x08
Tgl::Group* GetScene() const;
Tgl::Camera* GetCamera() const;
protected:
virtual Tgl::View* CreateView(Tgl::Renderer*, Tgl::Device*); // vtable+0x10
private:
Tgl::Group* m_pScene; // 0x70
Tgl::Camera* m_pCamera; // 0x74
};
/////////////////////////////////////////////////////////////////////////////
// LegoView implementation
inline Tgl::Group* LegoView::GetScene() const
{
return m_pScene;
}
inline Tgl::Camera* LegoView::GetCamera() const
{
return m_pCamera;
}
// SYNTHETIC: LEGO1 0x100ab580
// LegoView::`scalar deleting destructor'
/////////////////////////////////////////////////////////////////////////////
// LegoView1
// VTABLE: LEGO1 0x100dc018
// SIZE 0x88
class LegoView1 : public LegoView {
public:
LegoView1();
virtual ~LegoView1() override;
BOOL AddLightsToViewport();
BOOL Create(const TglSurface::CreateStruct&, Tgl::Renderer*);
virtual void Destroy() override; // vtable+0x08
private:
Tgl::Light* m_pSunLight; // 0x78
Tgl::Light* m_pDirectionalLight; // 0x7c
Tgl::Light* m_pAmbientLight; // 0x80
};
// SYNTHETIC: LEGO1 0x100ab7a0
// LegoView1::`scalar deleting destructor'
#endif /* _LegoView1_h */