isle/LEGO1/lego/legoomni/include/motocycle.h
Christian Semmler bbc304ce46
Implement/match Ambulance::HandlePathStruct (#1029)
* Implement/match Ambulance::HandlePathStruct

* Add annotation
2024-06-13 20:10:19 +02:00

44 lines
1.2 KiB
C++

#ifndef MOTOCYCLE_H
#define MOTOCYCLE_H
#include "decomp.h"
#include "islepathactor.h"
// VTABLE: LEGO1 0x100d7090
// SIZE 0x16c
class Motocycle : public IslePathActor {
public:
Motocycle();
// FUNCTION: LEGO1 0x10035840
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f38e8
return "Motorcycle";
}
// FUNCTION: LEGO1 0x10035850
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, Motocycle::ClassName()) || IslePathActor::IsA(p_name);
}
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
void VTable0x70(float p_float) override; // vtable+0x70
MxLong HandleClick() override; // vtable+0xcc
MxLong HandleControl(LegoControlManagerEvent& p_param) override; // vtable+0xd4
MxLong HandlePathStruct(LegoPathStructEvent&) override; // vtable+0xdc
void Exit() override; // vtable+0xe4
void FUN_10035e10();
// SYNTHETIC: LEGO1 0x100359d0
// Motocycle::`scalar deleting destructor'
private:
undefined m_unk0x160[4];
MxFloat m_unk0x164;
undefined m_unk0x168[4];
};
#endif // MOTOCYCLE_H