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1b1d2ecde6
* Refactor LegoOmni into LegoMain/Scripts * Fix guard
262 lines
7.3 KiB
C++
262 lines
7.3 KiB
C++
#include "jukebox.h"
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#include "act1state.h"
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#include "jukebox_actions.h"
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#include "jukeboxstate.h"
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#include "jukeboxw_actions.h"
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#include "legocontrolmanager.h"
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#include "legogamestate.h"
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#include "legoinputmanager.h"
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#include "legomain.h"
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#include "misc.h"
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#include "mxmisc.h"
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#include "mxnotificationmanager.h"
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#include "mxstillpresenter.h"
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#include "mxticklemanager.h"
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#include "mxtransitionmanager.h"
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#include "mxvideopresenter.h"
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DECOMP_SIZE_ASSERT(JukeBox, 0x104)
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// FUNCTION: LEGO1 0x1005d660
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JukeBox::JukeBox()
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{
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m_unk0x100 = 0;
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m_state = NULL;
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NotificationManager()->Register(this);
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}
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// FUNCTION: LEGO1 0x1005d6e0
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MxBool JukeBox::VTable0x5c()
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{
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return TRUE;
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}
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// FUNCTION: LEGO1 0x1005d830
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JukeBox::~JukeBox()
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{
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if (InputManager()->GetWorld() == this) {
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InputManager()->ClearWorld();
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}
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ControlManager()->Unregister(this);
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TickleManager()->UnregisterClient(this);
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NotificationManager()->Unregister(this);
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}
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// FUNCTION: LEGO1 0x1005d8d0
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MxResult JukeBox::Create(MxDSAction& p_dsAction)
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{
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MxResult ret = LegoWorld::Create(p_dsAction);
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if (ret == SUCCESS) {
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InputManager()->SetWorld(this);
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ControlManager()->Register(this);
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}
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InputManager()->SetCamera(NULL);
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m_state = (JukeBoxState*) GameState()->GetState("JukeBoxState");
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if (!m_state) {
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m_state = (JukeBoxState*) GameState()->CreateState("JukeBoxState");
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m_state->SetState(0);
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}
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GameState()->SetCurrentArea(LegoGameState::e_jukeboxw);
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GameState()->StopArea(LegoGameState::e_previousArea);
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TickleManager()->RegisterClient(this, 2000);
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return ret;
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}
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// FUNCTION: LEGO1 0x1005d980
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MxLong JukeBox::Notify(MxParam& p_param)
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{
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MxLong result = 0;
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LegoWorld::Notify(p_param);
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if (m_worldStarted) {
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switch (((MxNotificationParam&) p_param).GetNotification()) {
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case c_notificationClick:
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result = HandleClick((LegoControlManagerEvent&) p_param);
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break;
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case c_notificationTransitioned:
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GameState()->SwitchArea(m_destLocation);
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result = 1;
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break;
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}
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}
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return result;
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}
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// FUNCTION: LEGO1 0x1005d9f0
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void JukeBox::ReadyWorld()
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{
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MxStillPresenter* presenter = NULL;
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switch (m_state->GetState()) {
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case 1:
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presenter = (MxStillPresenter*) Find("MxStillPresenter", "Right_Bitmap");
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break;
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case 2:
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presenter = (MxStillPresenter*) Find("MxStillPresenter", "Decal_Bitmap");
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break;
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case 3:
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presenter = (MxStillPresenter*) Find("MxStillPresenter", "Wallis_Bitmap");
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break;
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case 4:
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presenter = (MxStillPresenter*) Find("MxStillPresenter", "Nelson_Bitmap");
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break;
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case 5:
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presenter = (MxStillPresenter*) Find("MxStillPresenter", "Torpedos_Bitmap");
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break;
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}
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if (presenter) {
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presenter->Enable(TRUE);
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}
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m_unk0x100 = 1;
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}
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// FUNCTION: LEGO1 0x1005da70
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MxBool JukeBox::HandleClick(LegoControlManagerEvent& p_param)
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{
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MxStillPresenter* presenter;
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if (p_param.GetUnknown0x28() == 1) {
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switch (p_param.GetClickedObjectId()) {
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case JukeboxwScript::c_Dback_Ctl:
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switch (m_state->GetState()) {
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case JukeboxScript::c_MusicTheme1:
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m_state->SetState(JukeboxScript::c_ResidentalArea_Music);
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presenter = (MxStillPresenter*) Find("MxStillPresenter", "Torpedos_Bitmap");
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presenter->Enable(TRUE);
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break;
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case JukeboxScript::c_MusicTheme3:
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m_state->SetState(JukeboxScript::c_MusicTheme1);
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presenter = (MxStillPresenter*) Find("MxStillPresenter", "Right_Bitmap");
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presenter->Enable(FALSE);
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break;
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case JukeboxScript::c_Act2Cave:
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m_state->SetState(JukeboxScript::c_MusicTheme3);
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presenter = (MxStillPresenter*) Find("MxStillPresenter", "Decal_Bitmap");
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presenter->Enable(FALSE);
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presenter = (MxStillPresenter*) Find("MxStillPresenter", "Right_Bitmap");
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presenter->Enable(TRUE);
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break;
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case JukeboxScript::c_BrickstrChase:
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m_state->SetState(JukeboxScript::c_Act2Cave);
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presenter = (MxStillPresenter*) Find("MxStillPresenter", "Wallis_Bitmap");
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presenter->Enable(FALSE);
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presenter = (MxStillPresenter*) Find("MxStillPresenter", "Decal_Bitmap");
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presenter->Enable(TRUE);
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break;
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case JukeboxScript::c_BrickHunt:
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m_state->SetState(JukeboxScript::c_BrickstrChase);
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presenter = (MxStillPresenter*) Find("MxStillPresenter", "Nelson_Bitmap");
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presenter->Enable(FALSE);
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presenter = (MxStillPresenter*) Find("MxStillPresenter", "Wallis_Bitmap");
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presenter->Enable(TRUE);
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break;
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case JukeboxScript::c_ResidentalArea_Music:
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m_state->SetState(JukeboxScript::c_BrickHunt);
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presenter = (MxStillPresenter*) Find("MxStillPresenter", "Torpedos_Bitmap");
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presenter->Enable(FALSE);
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presenter = (MxStillPresenter*) Find("MxStillPresenter", "Nelson_Bitmap");
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presenter->Enable(TRUE);
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break;
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}
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break;
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case JukeboxwScript::c_Dfwd_Ctl:
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switch (m_state->GetState()) {
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case JukeboxScript::c_MusicTheme1:
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m_state->SetState(JukeboxScript::c_MusicTheme3);
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presenter = (MxStillPresenter*) Find("MxStillPresenter", "Right_Bitmap");
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presenter->Enable(TRUE);
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break;
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case JukeboxScript::c_MusicTheme3:
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m_state->SetState(JukeboxScript::c_Act2Cave);
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presenter = (MxStillPresenter*) Find("MxStillPresenter", "Right_Bitmap");
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presenter->Enable(FALSE);
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presenter = (MxStillPresenter*) Find("MxStillPresenter", "Decal_Bitmap");
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presenter->Enable(TRUE);
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break;
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case JukeboxScript::c_Act2Cave:
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m_state->SetState(JukeboxScript::c_BrickstrChase);
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presenter = (MxStillPresenter*) Find("MxStillPresenter", "Decal_Bitmap");
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presenter->Enable(FALSE);
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presenter = (MxStillPresenter*) Find("MxStillPresenter", "Wallis_Bitmap");
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presenter->Enable(TRUE);
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break;
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case JukeboxScript::c_BrickstrChase:
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m_state->SetState(JukeboxScript::c_BrickHunt);
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presenter = (MxStillPresenter*) Find("MxStillPresenter", "Wallis_Bitmap");
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presenter->Enable(FALSE);
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presenter = (MxStillPresenter*) Find("MxStillPresenter", "Nelson_Bitmap");
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presenter->Enable(TRUE);
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break;
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case JukeboxScript::c_BrickHunt:
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m_state->SetState(JukeboxScript::c_ResidentalArea_Music);
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presenter = (MxStillPresenter*) Find("MxStillPresenter", "Nelson_Bitmap");
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presenter->Enable(FALSE);
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presenter = (MxStillPresenter*) Find("MxStillPresenter", "Torpedos_Bitmap");
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presenter->Enable(TRUE);
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break;
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case JukeboxScript::c_ResidentalArea_Music:
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m_state->SetState(JukeboxScript::c_MusicTheme1);
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presenter = (MxStillPresenter*) Find("MxStillPresenter", "Torpedos_Bitmap");
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presenter->Enable(FALSE);
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break;
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}
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break;
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case JukeboxwScript::c_Note_Ctl:
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LegoGameState* gameState = GameState();
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Act1State* act1State = (Act1State*) gameState->GetState("Act1State");
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act1State->SetUnknown18(11);
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m_destLocation = LegoGameState::Area::e_unk54;
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TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, 0, FALSE);
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break;
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}
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}
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return TRUE;
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}
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// FUNCTION: LEGO1 0x1005dde0
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void JukeBox::Enable(MxBool p_enable)
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{
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LegoWorld::Enable(p_enable);
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if (p_enable) {
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InputManager()->SetWorld(this);
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InputManager()->SetCamera(NULL);
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}
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else {
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if (InputManager()->GetWorld() == this) {
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InputManager()->ClearWorld();
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}
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}
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}
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// FUNCTION: LEGO1 0x1005de30
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MxResult JukeBox::Tickle()
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{
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if (m_worldStarted == FALSE) {
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LegoWorld::Tickle();
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return SUCCESS;
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}
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if (m_unk0x100 == 1) {
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m_unk0x100 = 0;
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FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
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}
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return SUCCESS;
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}
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// FUNCTION: LEGO1 0x1005de70
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MxBool JukeBox::VTable0x64()
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{
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m_destLocation = LegoGameState::e_infomain;
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return TRUE;
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}
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