isle/LEGO1/lego/legoomni/src/worlds/jukebox.cpp
Christian Semmler 1b1d2ecde6
Refactor LegoOmni into LegoMain/Scripts (#883)
* Refactor LegoOmni into LegoMain/Scripts

* Fix guard
2024-05-04 14:06:32 +02:00

262 lines
7.3 KiB
C++

#include "jukebox.h"
#include "act1state.h"
#include "jukebox_actions.h"
#include "jukeboxstate.h"
#include "jukeboxw_actions.h"
#include "legocontrolmanager.h"
#include "legogamestate.h"
#include "legoinputmanager.h"
#include "legomain.h"
#include "misc.h"
#include "mxmisc.h"
#include "mxnotificationmanager.h"
#include "mxstillpresenter.h"
#include "mxticklemanager.h"
#include "mxtransitionmanager.h"
#include "mxvideopresenter.h"
DECOMP_SIZE_ASSERT(JukeBox, 0x104)
// FUNCTION: LEGO1 0x1005d660
JukeBox::JukeBox()
{
m_unk0x100 = 0;
m_state = NULL;
NotificationManager()->Register(this);
}
// FUNCTION: LEGO1 0x1005d6e0
MxBool JukeBox::VTable0x5c()
{
return TRUE;
}
// FUNCTION: LEGO1 0x1005d830
JukeBox::~JukeBox()
{
if (InputManager()->GetWorld() == this) {
InputManager()->ClearWorld();
}
ControlManager()->Unregister(this);
TickleManager()->UnregisterClient(this);
NotificationManager()->Unregister(this);
}
// FUNCTION: LEGO1 0x1005d8d0
MxResult JukeBox::Create(MxDSAction& p_dsAction)
{
MxResult ret = LegoWorld::Create(p_dsAction);
if (ret == SUCCESS) {
InputManager()->SetWorld(this);
ControlManager()->Register(this);
}
InputManager()->SetCamera(NULL);
m_state = (JukeBoxState*) GameState()->GetState("JukeBoxState");
if (!m_state) {
m_state = (JukeBoxState*) GameState()->CreateState("JukeBoxState");
m_state->SetState(0);
}
GameState()->SetCurrentArea(LegoGameState::e_jukeboxw);
GameState()->StopArea(LegoGameState::e_previousArea);
TickleManager()->RegisterClient(this, 2000);
return ret;
}
// FUNCTION: LEGO1 0x1005d980
MxLong JukeBox::Notify(MxParam& p_param)
{
MxLong result = 0;
LegoWorld::Notify(p_param);
if (m_worldStarted) {
switch (((MxNotificationParam&) p_param).GetNotification()) {
case c_notificationClick:
result = HandleClick((LegoControlManagerEvent&) p_param);
break;
case c_notificationTransitioned:
GameState()->SwitchArea(m_destLocation);
result = 1;
break;
}
}
return result;
}
// FUNCTION: LEGO1 0x1005d9f0
void JukeBox::ReadyWorld()
{
MxStillPresenter* presenter = NULL;
switch (m_state->GetState()) {
case 1:
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Right_Bitmap");
break;
case 2:
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Decal_Bitmap");
break;
case 3:
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Wallis_Bitmap");
break;
case 4:
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Nelson_Bitmap");
break;
case 5:
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Torpedos_Bitmap");
break;
}
if (presenter) {
presenter->Enable(TRUE);
}
m_unk0x100 = 1;
}
// FUNCTION: LEGO1 0x1005da70
MxBool JukeBox::HandleClick(LegoControlManagerEvent& p_param)
{
MxStillPresenter* presenter;
if (p_param.GetUnknown0x28() == 1) {
switch (p_param.GetClickedObjectId()) {
case JukeboxwScript::c_Dback_Ctl:
switch (m_state->GetState()) {
case JukeboxScript::c_MusicTheme1:
m_state->SetState(JukeboxScript::c_ResidentalArea_Music);
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Torpedos_Bitmap");
presenter->Enable(TRUE);
break;
case JukeboxScript::c_MusicTheme3:
m_state->SetState(JukeboxScript::c_MusicTheme1);
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Right_Bitmap");
presenter->Enable(FALSE);
break;
case JukeboxScript::c_Act2Cave:
m_state->SetState(JukeboxScript::c_MusicTheme3);
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Decal_Bitmap");
presenter->Enable(FALSE);
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Right_Bitmap");
presenter->Enable(TRUE);
break;
case JukeboxScript::c_BrickstrChase:
m_state->SetState(JukeboxScript::c_Act2Cave);
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Wallis_Bitmap");
presenter->Enable(FALSE);
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Decal_Bitmap");
presenter->Enable(TRUE);
break;
case JukeboxScript::c_BrickHunt:
m_state->SetState(JukeboxScript::c_BrickstrChase);
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Nelson_Bitmap");
presenter->Enable(FALSE);
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Wallis_Bitmap");
presenter->Enable(TRUE);
break;
case JukeboxScript::c_ResidentalArea_Music:
m_state->SetState(JukeboxScript::c_BrickHunt);
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Torpedos_Bitmap");
presenter->Enable(FALSE);
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Nelson_Bitmap");
presenter->Enable(TRUE);
break;
}
break;
case JukeboxwScript::c_Dfwd_Ctl:
switch (m_state->GetState()) {
case JukeboxScript::c_MusicTheme1:
m_state->SetState(JukeboxScript::c_MusicTheme3);
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Right_Bitmap");
presenter->Enable(TRUE);
break;
case JukeboxScript::c_MusicTheme3:
m_state->SetState(JukeboxScript::c_Act2Cave);
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Right_Bitmap");
presenter->Enable(FALSE);
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Decal_Bitmap");
presenter->Enable(TRUE);
break;
case JukeboxScript::c_Act2Cave:
m_state->SetState(JukeboxScript::c_BrickstrChase);
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Decal_Bitmap");
presenter->Enable(FALSE);
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Wallis_Bitmap");
presenter->Enable(TRUE);
break;
case JukeboxScript::c_BrickstrChase:
m_state->SetState(JukeboxScript::c_BrickHunt);
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Wallis_Bitmap");
presenter->Enable(FALSE);
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Nelson_Bitmap");
presenter->Enable(TRUE);
break;
case JukeboxScript::c_BrickHunt:
m_state->SetState(JukeboxScript::c_ResidentalArea_Music);
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Nelson_Bitmap");
presenter->Enable(FALSE);
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Torpedos_Bitmap");
presenter->Enable(TRUE);
break;
case JukeboxScript::c_ResidentalArea_Music:
m_state->SetState(JukeboxScript::c_MusicTheme1);
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Torpedos_Bitmap");
presenter->Enable(FALSE);
break;
}
break;
case JukeboxwScript::c_Note_Ctl:
LegoGameState* gameState = GameState();
Act1State* act1State = (Act1State*) gameState->GetState("Act1State");
act1State->SetUnknown18(11);
m_destLocation = LegoGameState::Area::e_unk54;
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, 0, FALSE);
break;
}
}
return TRUE;
}
// FUNCTION: LEGO1 0x1005dde0
void JukeBox::Enable(MxBool p_enable)
{
LegoWorld::Enable(p_enable);
if (p_enable) {
InputManager()->SetWorld(this);
InputManager()->SetCamera(NULL);
}
else {
if (InputManager()->GetWorld() == this) {
InputManager()->ClearWorld();
}
}
}
// FUNCTION: LEGO1 0x1005de30
MxResult JukeBox::Tickle()
{
if (m_worldStarted == FALSE) {
LegoWorld::Tickle();
return SUCCESS;
}
if (m_unk0x100 == 1) {
m_unk0x100 = 0;
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
}
return SUCCESS;
}
// FUNCTION: LEGO1 0x1005de70
MxBool JukeBox::VTable0x64()
{
m_destLocation = LegoGameState::e_infomain;
return TRUE;
}