isle/LEGO1/lego/legoomni/include/legoanimationmanager.h
Christian Semmler 558bda4dd2
Implement LegoWorld::Enable (#516)
* WIP VTable0x68

* Improve match

* Match

* Fix

* Fix

* Move vars

* Match

* Add call to Isle

* Rename functions

* Fix style
2024-02-02 18:18:46 +01:00

47 lines
1.1 KiB
C++

#ifndef LEGOANIMATIONMANAGER_H
#define LEGOANIMATIONMANAGER_H
#include "decomp.h"
#include "mxcore.h"
// VTABLE: LEGO1 0x100d8c18
// SIZE 0x500
class LegoAnimationManager : public MxCore {
public:
LegoAnimationManager();
~LegoAnimationManager() override; // vtable+0x00
MxLong Notify(MxParam& p_param) override; // vtable+0x04
MxResult Tickle() override; // vtable+0x08
// FUNCTION: LEGO1 0x1005ec80
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f7508
return "LegoAnimationManager";
}
// FUNCTION: LEGO1 0x1005ec90
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, ClassName()) || MxCore::IsA(p_name);
}
void FUN_1005ee80(MxBool);
void FUN_1005ef10();
void FUN_1005f0b0();
void FUN_1005f6d0(MxBool);
void FUN_1005f720(undefined4);
void FUN_10061010(undefined4);
void FUN_10064670(MxBool);
static void configureLegoAnimationManager(MxS32 p_legoAnimationManagerConfig);
// SYNTHETIC: LEGO1 0x1005ed10
// LegoAnimationManager::`scalar deleting destructor'
private:
void Init();
};
#endif // LEGOANIMATIONMANAGER_H