isle/LEGO1/lego/legoomni/include/act3state.h
Anonymous Maarten 9e686e2a87
cmake+ci: run clang-tidy (#512)
* cmake+ci: run clang-tidy

* Remove DESCRIPTION from LEGO1/LegoOmni.mingw.def

* Add initial .clang-tidy and fixes

* fix file perms

* Comment out DESCRIPTION

* Remove LegoEntity::~LegoEntity and MxPresenter::~MxPresenter from mingw's LEGO1.def

* Looks like clang is allergic to the libs in the directx5 SDK

* Update .clang-tidy

* Fix typo in .clang-tidy

* Attempt to generate an action error

* Revert "Attempt to generate an action error"

This reverts commit 96c4c65fed.

* cmake: test with -Wparentheses + optionally with -Werror

* ci: -k0 is a Ninja argument

* Use -Werror only for msys2 builds

* cmake: only emit warnings for specific warnings

* cmake: and don't do -Werror/-WX anymore

* Fix warnings

* Fix mingw warnings

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-01 21:42:10 +01:00

35 lines
738 B
C++

#ifndef ACT3STATE_H
#define ACT3STATE_H
#include "legostate.h"
// VTABLE: LEGO1 0x100d4fc8
// SIZE 0x0c
class Act3State : public LegoState {
public:
inline Act3State() { m_unk0x08 = 0; }
// FUNCTION: LEGO1 0x1000e300
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f03f0
return "Act3State";
}
// FUNCTION: LEGO1 0x1000e310
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, Act3State::ClassName()) || LegoState::IsA(p_name);
}
MxBool VTable0x14() override;
// SYNTHETIC: LEGO1 0x1000e3c0
// Act3State::`scalar deleting destructor'
private:
// FIXME: May be part of LegoState? Uncertain...
MxU32 m_unk0x08;
};
#endif // ACT3STATE_H