mirror of
https://github.com/isledecomp/isle.git
synced 2024-12-11 16:51:17 -05:00
c9db98c4c3
* Fix writing/reading of game state * Match existing state serialization functions
159 lines
3.7 KiB
C++
159 lines
3.7 KiB
C++
#ifndef __LEGOSTORAGE_H
|
|
#define __LEGOSTORAGE_H
|
|
|
|
#include "legotypes.h"
|
|
#include "mxgeometry/mxgeometry3d.h"
|
|
#include "mxstring.h"
|
|
|
|
#include <stdio.h>
|
|
|
|
// VTABLE: LEGO1 0x100d7d80
|
|
// SIZE 0x08
|
|
class LegoStorage {
|
|
public:
|
|
enum OpenFlags {
|
|
c_read = 1,
|
|
c_write = 2,
|
|
c_text = 4
|
|
};
|
|
|
|
LegoStorage() : m_mode(0) {}
|
|
|
|
// FUNCTION: LEGO1 0x10045ad0
|
|
virtual ~LegoStorage() {}
|
|
|
|
virtual LegoResult Read(void* p_buffer, LegoU32 p_size) = 0; // vtable+0x04
|
|
virtual LegoResult Write(const void* p_buffer, LegoU32 p_size) = 0; // vtable+0x08
|
|
virtual LegoResult GetPosition(LegoU32& p_position) = 0; // vtable+0x0c
|
|
virtual LegoResult SetPosition(LegoU32 p_position) = 0; // vtable+0x10
|
|
|
|
// FUNCTION: LEGO1 0x10045ae0
|
|
virtual LegoBool IsWriteMode() { return m_mode == c_write; } // vtable+0x14
|
|
|
|
// FUNCTION: LEGO1 0x10045af0
|
|
virtual LegoBool IsReadMode() { return m_mode == c_read; } // vtable+0x18
|
|
|
|
// SYNTHETIC: LEGO1 0x10045b00
|
|
// LegoStorage::`scalar deleting destructor'
|
|
|
|
protected:
|
|
LegoU8 m_mode; // 0x04
|
|
};
|
|
|
|
template <class T>
|
|
inline void Read(LegoStorage* p_storage, T* p_variable, LegoU32 p_size = sizeof(T))
|
|
{
|
|
p_storage->Read(p_variable, p_size);
|
|
}
|
|
|
|
template <class T>
|
|
inline void Write(LegoStorage* p_storage, T p_variable)
|
|
{
|
|
p_storage->Write(&p_variable, sizeof(p_variable));
|
|
}
|
|
|
|
// VTABLE: LEGO1 0x100db710
|
|
// SIZE 0x10
|
|
class LegoMemory : public LegoStorage {
|
|
public:
|
|
LegoMemory(void* p_buffer);
|
|
LegoResult Read(void* p_buffer, LegoU32 p_size) override; // vtable+0x04
|
|
LegoResult Write(const void* p_buffer, LegoU32 p_size) override; // vtable+0x08
|
|
|
|
// FUNCTION: LEGO1 0x100994a0
|
|
LegoResult GetPosition(LegoU32& p_position) override // vtable+0x0c
|
|
{
|
|
p_position = m_position;
|
|
return SUCCESS;
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x100994b0
|
|
LegoResult SetPosition(LegoU32 p_position) override // vtable+0x10
|
|
{
|
|
m_position = p_position;
|
|
return SUCCESS;
|
|
}
|
|
|
|
// SYNTHETIC: LEGO1 0x10045a80
|
|
// LegoMemory::~LegoMemory
|
|
|
|
// SYNTHETIC: LEGO1 0x100990f0
|
|
// LegoMemory::`scalar deleting destructor'
|
|
|
|
protected:
|
|
LegoU8* m_buffer; // 0x04
|
|
LegoU32 m_position; // 0x08
|
|
};
|
|
|
|
// VTABLE: LEGO1 0x100db730
|
|
// SIZE 0x0c
|
|
class LegoFile : public LegoStorage {
|
|
public:
|
|
LegoFile();
|
|
~LegoFile() override;
|
|
LegoResult Read(void* p_buffer, LegoU32 p_size) override; // vtable+0x04
|
|
LegoResult Write(const void* p_buffer, LegoU32 p_size) override; // vtable+0x08
|
|
LegoResult GetPosition(LegoU32& p_position) override; // vtable+0x0c
|
|
LegoResult SetPosition(LegoU32 p_position) override; // vtable+0x10
|
|
LegoResult Open(const char* p_name, LegoU32 p_mode);
|
|
|
|
// FUNCTION: LEGO1 0x100343d0
|
|
LegoStorage* WriteVector3(Mx3DPointFloat p_vec3)
|
|
{
|
|
float data = p_vec3[0];
|
|
Write(&data, sizeof(float));
|
|
|
|
data = p_vec3[1];
|
|
Write(&data, sizeof(float));
|
|
|
|
data = p_vec3[2];
|
|
Write(&data, sizeof(float));
|
|
return this;
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x10034430
|
|
LegoStorage* ReadVector3(Mx3DPointFloat& p_vec3)
|
|
{
|
|
Read(&p_vec3[0], sizeof(float));
|
|
Read(&p_vec3[1], sizeof(float));
|
|
Read(&p_vec3[2], sizeof(float));
|
|
return this;
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x10034470
|
|
LegoStorage* ReadString(MxString& p_str)
|
|
{
|
|
MxS16 len;
|
|
Read(&len, sizeof(MxS16));
|
|
|
|
char* text = new char[len + 1];
|
|
Read(text, len);
|
|
|
|
text[len] = '\0';
|
|
p_str = text;
|
|
delete[] text;
|
|
|
|
return this;
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x10006030
|
|
LegoStorage* WriteString(MxString p_str)
|
|
{
|
|
const char* data = p_str.GetData();
|
|
LegoU32 fullLength = strlen(data);
|
|
|
|
LegoU16 limitedLength = fullLength;
|
|
Write(&limitedLength, sizeof(limitedLength));
|
|
Write((char*) data, (LegoS16) fullLength);
|
|
|
|
return this;
|
|
}
|
|
|
|
// SYNTHETIC: LEGO1 0x10099230
|
|
// LegoFile::`scalar deleting destructor'
|
|
|
|
protected:
|
|
FILE* m_file; // 0x08
|
|
};
|
|
|
|
#endif // __LEGOSTORAGE_H
|