isle/LEGO1/mxpoint32.h
Christian Semmler 71ed20bf11
Implement/match rest of MxSmkPresenter (#345)
* Implement/match rest of MxSmkPresenter

* Fix include guard

* Update mxregion.cpp

* Match MxRegion::VTable0x18

* Fix

* Fix matches

* Remove class name
2023-12-21 16:52:42 +01:00

32 lines
516 B
C++
Executable file

#ifndef MXPOINT32_H
#define MXPOINT32_H
#include "mxtypes.h"
class MxPoint32 {
public:
MxPoint32() {}
MxPoint32(MxS32 p_x, MxS32 p_y)
{
this->m_x = p_x;
this->m_y = p_y;
}
MxPoint32(const MxPoint32& p_point)
{
this->m_x = p_point.m_x;
this->m_y = p_point.m_y;
}
inline MxS32 GetX() const { return m_x; }
inline MxS32 GetY() const { return m_y; }
inline void SetX(MxS32 p_x) { m_x = p_x; }
inline void SetY(MxS32 p_y) { m_y = p_y; }
private:
MxS32 m_x;
MxS32 m_y;
};
#endif // MXPOINT32_H