isle/LEGO1/define.h
Misha 22d72893f9
Finish LegoEntityPresenter (#363)
* Lego entity implementation

* Finish LegoEntityPresenter::ReadyTickle

* Update legoentitypresenter.h

* use empty

* Formatting

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Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-12-26 23:42:29 +01:00

14 lines
311 B
C

#ifndef DEFINE_H
#define DEFINE_H
#include "mxtypes.h"
extern MxU32 g_mxcoreCount[101];
extern const char* g_parseExtraTokens;
extern const char* g_strWORLD;
extern const char* g_strSOUND;
extern const char* g_strOBJECT;
extern const char* g_strACTION;
extern const char* g_strVISIBILITY;
#endif // DEFINE_H