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https://github.com/isledecomp/isle.git
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88 lines
1.5 KiB
C++
88 lines
1.5 KiB
C++
#ifndef MXVIDEOPARAMFLAGS_H
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#define MXVIDEOPARAMFLAGS_H
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#include "legoinc.h"
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class MxVideoParamFlags
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{
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public:
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enum LowFlags
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{
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FULL_SCREEN = 0x1,
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FLIP_SURFACES = 0x2,
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BACK_BUFFERS = 0x4,
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ENABLE_16BIT = 0x20,
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WIDE_VIEW_ANGLE = 0x40,
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UNKNOWN3 = 0x80
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};
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enum HighFlags
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{
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UNKNOWN1 = 0x1,
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UNKNOWN2 = 0x2
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};
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__declspec(dllexport) MxVideoParamFlags();
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inline void EnableFullScreen(BOOL e)
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{
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m_flags1 = (m_flags1 ^ (e << 0)) & FULL_SCREEN ^ m_flags1;
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}
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inline void EnableFlipSurfaces(BOOL e)
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{
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m_flags1 = (m_flags1 ^ (e << 1)) & FLIP_SURFACES ^ m_flags1;
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}
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inline void EnableBackBuffers(BOOL e)
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{
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m_flags1 = (m_flags1 ^ ((!e) << 2)) & BACK_BUFFERS ^ m_flags1;
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}
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inline void SetUnknown3(BOOL e)
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{
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m_flags1 = (m_flags1 ^ (e << 7)) & UNKNOWN3 ^ m_flags1;
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}
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inline void Set8Bit()
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{
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m_flags1 &= ~ENABLE_16BIT;
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}
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inline void Set16Bit()
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{
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m_flags1 |= ENABLE_16BIT;
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}
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inline void Enable16Bit(unsigned char e)
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{
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m_flags1 = ((e << 5) ^ m_flags1) & ENABLE_16BIT ^ m_flags1;
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}
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inline void EnableWideViewAngle(BOOL e)
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{
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m_flags1 = (m_flags1 ^ (e << 6)) & WIDE_VIEW_ANGLE ^ m_flags1;
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}
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inline void EnableUnknown1(BOOL e)
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{
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m_flags2 = (m_flags2 ^ ((!e) << 0)) & UNKNOWN1 ^ m_flags2;
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}
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inline void EnableUnknown2(BOOL e)
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{
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m_flags2 = (m_flags2 ^ (e << 1)) & UNKNOWN2 ^ m_flags2;
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}
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inline void EnableUnknown2()
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{
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m_flags2 |= UNKNOWN2;
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}
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private:
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unsigned char m_flags1;
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unsigned char m_flags2;
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};
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#endif // MXVIDEOPARAMFLAGS_H
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