isle/LEGO1/lego/sources/misc
Anonymous Maarten 57d5949d84
Implement some Act1State functions (#520)
* Implement some Act1State functions

* ci: push fix commits to pr

* ci fix

* Show diffs generated by clang-format

* Run clang-format

* Fix naming

* re-use _countof + add parentheses

* Fix naming

* Use MxS32

* Annotate Act1State::NamedPlane::~NamedPlane

* Apply suggestions

* Read and Write Mx3DPointFloat's

* Annotations, spacing

* Add Mx3DPointFloat copy ctor, match some functions

* Fix WriteVector3

* Adding more spacing for readability

* Use MxResult as a return type for Serialize

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-03 02:03:52 +01:00
..
legoimage.cpp Pad all single-digit hexadecimal values with zero (#504) 2024-01-29 22:17:17 +01:00
legoimage.h Pad all single-digit hexadecimal values with zero (#504) 2024-01-29 22:17:17 +01:00
legostorage.cpp cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
legostorage.h Implement some Act1State functions (#520) 2024-02-03 02:03:52 +01:00
legotexture.cpp Pad all single-digit hexadecimal values with zero (#504) 2024-01-29 22:17:17 +01:00
legotexture.h Implement misc.lib (#483) 2024-01-24 18:12:57 +01:00
legotree.cpp Implement/Match LegoTree (#485) 2024-01-28 17:45:49 +01:00
legotree.h Pad all single-digit hexadecimal values with zero (#504) 2024-01-29 22:17:17 +01:00
legotypes.h Implement misc.lib (#483) 2024-01-24 18:12:57 +01:00
legoutil.h Implement misc.lib (#483) 2024-01-24 18:12:57 +01:00
version.h Implement misc.lib (#483) 2024-01-24 18:12:57 +01:00