mirror of
https://github.com/isledecomp/isle.git
synced 2024-12-18 12:02:54 -05:00
c2ee761f81
* Implement/match `Act3::LaunchPizza` and `Act3::LaunchDonut` * Match Helicopter::HandleControl * Rename * Adjust total function count * Rename
330 lines
14 KiB
C++
330 lines
14 KiB
C++
#ifndef LEGOPATHCONTROLLER_H
|
|
#define LEGOPATHCONTROLLER_H
|
|
|
|
#include "decomp.h"
|
|
#include "geom/legounkown100db7f4.h"
|
|
#include "legopathactor.h"
|
|
#include "legopathboundary.h"
|
|
#include "mxcore.h"
|
|
#include "mxstl/stlcompat.h"
|
|
|
|
class LegoAnimPresenter;
|
|
class LegoPathStruct;
|
|
class LegoWorld;
|
|
class MxAtomId;
|
|
class Vector3;
|
|
|
|
#if defined(_M_IX86) || defined(__i386__)
|
|
#define COMPARE_POINTER_TYPE MxS32
|
|
#else
|
|
#define COMPARE_POINTER_TYPE MxS32*
|
|
#endif
|
|
|
|
// VTABLE: LEGO1 0x100d7da8
|
|
// SIZE 0x40
|
|
struct LegoPathCtrlEdge : public LegoUnknown100db7f4 {
|
|
inline MxU32 FUN_10048c40(const Vector3& p_position);
|
|
};
|
|
|
|
struct LegoPathCtrlEdgeCompare {
|
|
MxU32 operator()(const LegoPathCtrlEdge* p_lhs, const LegoPathCtrlEdge* p_rhs) const
|
|
{
|
|
return (COMPARE_POINTER_TYPE) p_lhs < (COMPARE_POINTER_TYPE) p_rhs;
|
|
}
|
|
};
|
|
|
|
typedef set<LegoPathCtrlEdge*, LegoPathCtrlEdgeCompare> LegoPathCtrlEdgeSet;
|
|
|
|
// VTABLE: LEGO1 0x100d7d60
|
|
// SIZE 0x40
|
|
class LegoPathController : public MxCore {
|
|
public:
|
|
// SIZE 0x08
|
|
struct CtrlBoundary {
|
|
// FUNCTION: LEGO1 0x10046dc0
|
|
CtrlBoundary()
|
|
{
|
|
m_controller = NULL;
|
|
m_boundary = NULL;
|
|
}
|
|
|
|
LegoPathController* m_controller; // 0x00
|
|
LegoPathBoundary* m_boundary; // 0x04
|
|
};
|
|
|
|
// SIZE 0x08
|
|
struct CtrlEdge {
|
|
// FUNCTION: LEGO1 0x10046dd0
|
|
CtrlEdge()
|
|
{
|
|
m_controller = NULL;
|
|
m_edge = NULL;
|
|
}
|
|
|
|
LegoPathController* m_controller; // 0x00
|
|
LegoUnknown100db7f4* m_edge; // 0x04
|
|
};
|
|
|
|
LegoPathController();
|
|
~LegoPathController() override { Destroy(); }
|
|
|
|
MxResult Tickle() override; // vtable+08
|
|
|
|
// FUNCTION: LEGO1 0x10045110
|
|
const char* ClassName() const override // vtable+0x0c
|
|
{
|
|
// STRING: LEGO1 0x100f11b8
|
|
return "LegoPathController";
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x10045120
|
|
MxBool IsA(const char* p_name) const override // vtable+0x10
|
|
{
|
|
return !strcmp(p_name, LegoPathController::ClassName()) || MxCore::IsA(p_name);
|
|
}
|
|
|
|
// SYNTHETIC: LEGO1 0x10045740
|
|
// LegoPathController::`scalar deleting destructor'
|
|
|
|
virtual MxResult Create(MxU8* p_data, const Vector3& p_location, const MxAtomId& p_trigger); // vtable+0x14
|
|
virtual void Destroy(); // vtable+0x18
|
|
|
|
MxResult PlaceActor(
|
|
LegoPathActor* p_actor,
|
|
const char* p_name,
|
|
MxS32 p_src,
|
|
float p_srcScale,
|
|
MxS32 p_dest,
|
|
float p_destScale
|
|
);
|
|
MxResult PlaceActor(
|
|
LegoPathActor* p_actor,
|
|
LegoAnimPresenter* p_presenter,
|
|
Vector3& p_position,
|
|
Vector3& p_direction
|
|
);
|
|
MxResult PlaceActor(LegoPathActor* p_actor);
|
|
MxResult RemoveActor(LegoPathActor* p_actor);
|
|
void FUN_100468f0(LegoAnimPresenter* p_presenter);
|
|
void FUN_10046930(LegoAnimPresenter* p_presenter);
|
|
MxResult FUN_10046b30(LegoPathBoundary*& p_boundaries, MxS32& p_numL);
|
|
LegoPathBoundary* GetPathBoundary(const char* p_name);
|
|
void Enable(MxBool p_enable);
|
|
void FUN_10046bb0(LegoWorld* p_world);
|
|
MxResult FUN_10048310(
|
|
LegoPathEdgeContainer* p_grec,
|
|
const Vector3& p_oldPosition,
|
|
const Vector3& p_oldDirection,
|
|
LegoPathBoundary* p_oldBoundary,
|
|
const Vector3& p_newPosition,
|
|
const Vector3& p_newDirection,
|
|
LegoPathBoundary* p_newBoundary,
|
|
LegoU8 p_mask,
|
|
MxFloat* p_param9
|
|
);
|
|
MxS32 FUN_1004a240(
|
|
LegoPathEdgeContainer& p_grec,
|
|
Vector3& p_v1,
|
|
Vector3& p_v2,
|
|
float p_f1,
|
|
LegoUnknown100db7f4*& p_edge,
|
|
LegoPathBoundary*& p_boundary
|
|
);
|
|
undefined4 FUN_1004a380(
|
|
Vector3& p_param1,
|
|
Vector3& p_param2,
|
|
Mx3DPointFloat* p_param3,
|
|
LegoPathBoundary*& p_boundary,
|
|
MxFloat& p_param5
|
|
);
|
|
|
|
static MxResult Init();
|
|
static MxResult Reset();
|
|
|
|
// FUNCTION: BETA10 0x100cf580
|
|
static LegoUnknown100db7f4* GetControlEdgeA(MxS32 p_index) { return g_ctrlEdgesA[p_index].m_edge; }
|
|
|
|
// FUNCTION: BETA10 0x100cf5b0
|
|
static LegoPathBoundary* GetControlBoundaryA(MxS32 p_index) { return g_ctrlBoundariesA[p_index].m_boundary; }
|
|
|
|
// These two are an educated guess because BETA10 does not have the g_ctrl.*B globals
|
|
static LegoUnknown100db7f4* GetControlEdgeB(MxS32 p_index) { return g_ctrlEdgesB[p_index].m_edge; }
|
|
static LegoPathBoundary* GetControlBoundaryB(MxS32 p_index) { return g_ctrlBoundariesB[p_index].m_boundary; }
|
|
|
|
private:
|
|
void FUN_10046970();
|
|
MxResult Read(LegoStorage* p_storage);
|
|
MxResult ReadStructs(LegoStorage* p_storage);
|
|
MxResult ReadEdges(LegoStorage* p_storage);
|
|
MxResult ReadBoundaries(LegoStorage* p_storage);
|
|
static MxResult ReadVector(LegoStorage* p_storage, Mx3DPointFloat& p_vec);
|
|
static MxResult ReadVector(LegoStorage* p_storage, Mx4DPointFloat& p_vec);
|
|
|
|
LegoPathBoundary* m_boundaries; // 0x08
|
|
LegoPathCtrlEdge* m_edges; // 0x0c
|
|
Mx3DPointFloat* m_unk0x10; // 0x10
|
|
LegoPathStruct* m_structs; // 0x14
|
|
MxU16 m_numL; // 0x18
|
|
MxU16 m_numE; // 0x1a
|
|
MxU16 m_numN; // 0x1c
|
|
MxU16 m_numT; // 0x1e
|
|
LegoPathCtrlEdgeSet m_pfsE; // 0x20
|
|
LegoPathActorSet m_actors; // 0x30
|
|
|
|
// Names verified by BETA10
|
|
static CtrlBoundary* g_ctrlBoundariesA;
|
|
static CtrlEdge* g_ctrlEdgesA;
|
|
|
|
static const char* g_unk0x100f42f0[];
|
|
static const char* g_unk0x100f4330[];
|
|
static CtrlBoundary* g_ctrlBoundariesB;
|
|
static CtrlEdge* g_ctrlEdgesB;
|
|
};
|
|
|
|
// clang-format off
|
|
// TEMPLATE: LEGO1 0x1001fd70
|
|
// _Tree<LegoPathActor *,LegoPathActor *,set<LegoPathActor *,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Kfn,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Lbound
|
|
|
|
// TEMPLATE: LEGO1 0x1002c4a0
|
|
// _Tree<LegoPathActor *,LegoPathActor *,set<LegoPathActor *,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Kfn,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Buynode
|
|
|
|
// TEMPLATE: LEGO1 0x100451a0
|
|
// _Tree<LegoPathCtrlEdge *,LegoPathCtrlEdge *,set<LegoPathCtrlEdge *,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >::_Kfn,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >::~_Tree<LegoPathCtrlEdge *,LegoPathCtrlEdge *,set<LegoPathCtrlEdge *,LegoPathControl
|
|
|
|
// TEMPLATE: LEGO1 0x10045270
|
|
// _Tree<LegoPathCtrlEdge *,LegoPathCtrlEdge *,set<LegoPathCtrlEdge *,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >::_Kfn,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >::iterator::_Inc
|
|
|
|
// TEMPLATE: LEGO1 0x100452b0
|
|
// ?erase@?$_Tree@PAULegoPathCtrlEdge@@PAU1@U_Kfn@?$set@PAULegoPathCtrlEdge@@ULegoPathCtrlEdgeCompare@@V?$allocator@PAULegoPathCtrlEdge@@@@@@ULegoPathCtrlEdgeCompare@@V?$allocator@PAULegoPathCtrlEdge@@@@@@QAE?AViterator@1@V21@@Z
|
|
|
|
// TEMPLATE: LEGO1 0x10045700
|
|
// _Tree<LegoPathCtrlEdge *,LegoPathCtrlEdge *,set<LegoPathCtrlEdge *,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >::_Kfn,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >::_Erase
|
|
|
|
// TEMPLATE: LEGO1 0x100457e0
|
|
// Set<LegoPathCtrlEdge *,LegoPathCtrlEdgeCompare>::~Set<LegoPathCtrlEdge *,LegoPathCtrlEdgeCompare>
|
|
|
|
// TEMPLATE: LEGO1 0x10045830
|
|
// set<LegoPathCtrlEdge *,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >::~set<LegoPathCtrlEdge *,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >
|
|
|
|
// TEMPLATE: LEGO1 0x10046640
|
|
// _Tree<LegoAnimPresenter *,LegoAnimPresenter *,set<LegoAnimPresenter *,LegoAnimPresenterSetCompare,allocator<LegoAnimPresenter *> >::_Kfn,LegoAnimPresenterSetCompare,allocator<LegoAnimPresenter *> >::find
|
|
|
|
// TEMPLATE: LEGO1 0x100468c0
|
|
// _Tree<LegoPathActor *,LegoPathActor *,set<LegoPathActor *,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Kfn,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Ubound
|
|
|
|
// TEMPLATE: LEGO1 0x10047550
|
|
// _Tree<LegoPathCtrlEdge *,LegoPathCtrlEdge *,set<LegoPathCtrlEdge *,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >::_Kfn,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >::_Insert
|
|
|
|
// TEMPLATE: LEGO1 0x100474e0
|
|
// _Tree<LegoPathCtrlEdge *,LegoPathCtrlEdge *,set<LegoPathCtrlEdge *,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >::_Kfn,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >::iterator::_Dec
|
|
|
|
// TEMPLATE: LEGO1 0x10047530
|
|
// _Tree<LegoPathCtrlEdge *,LegoPathCtrlEdge *,set<LegoPathCtrlEdge *,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >::_Kfn,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >::_Buynode
|
|
|
|
// TEMPLATE: LEGO1 0x100477d0
|
|
// _Tree<LegoPathCtrlEdge *,LegoPathCtrlEdge *,set<LegoPathCtrlEdge *,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >::_Kfn,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >::_Lrotate
|
|
|
|
// TEMPLATE: LEGO1 0x10047830
|
|
// _Tree<LegoPathCtrlEdge *,LegoPathCtrlEdge *,set<LegoPathCtrlEdge *,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >::_Kfn,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >::_Rrotate
|
|
|
|
// SYNTHETIC: LEGO1 0x10047940
|
|
// LegoPathCtrlEdge::`vector deleting destructor'
|
|
|
|
// SYNTHETIC: LEGO1 0x100479d0
|
|
// LegoPathCtrlEdge::LegoPathCtrlEdge
|
|
|
|
// SYNTHETIC: LEGO1 0x10047a30
|
|
// LegoPathCtrlEdge::~LegoPathCtrlEdge
|
|
|
|
// SYNTHETIC: LEGO1 0x10047ae0
|
|
// LegoUnknown100db7f4::~LegoUnknown100db7f4
|
|
|
|
// TEMPLATE: LEGO1 0x10048f00
|
|
// list<LegoBoundaryEdge,allocator<LegoBoundaryEdge> >::begin
|
|
|
|
// TEMPLATE: LEGO1 0x10048f10
|
|
// list<LegoBoundaryEdge,allocator<LegoBoundaryEdge> >::insert
|
|
|
|
// TEMPLATE: LEGO1 0x10048f70
|
|
// list<LegoBoundaryEdge,allocator<LegoBoundaryEdge> >::erase
|
|
|
|
// TEMPLATE: LEGO1 0x10048fc0
|
|
// _Tree<LegoPathCtrlEdge *,LegoPathCtrlEdge *,set<LegoPathCtrlEdge *,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >::_Kfn,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >::_Tree<LegoPathCtrlEdge *,LegoPathCtrlEdge *,set<LegoPathCtrlEdge *,Le
|
|
|
|
// TEMPLATE: LEGO1 0x10049160
|
|
// ?erase@?$_Tree@PAULegoPathCtrlEdge@@PAU1@U_Kfn@?$set@PAULegoPathCtrlEdge@@ULegoPathCtrlEdgeCompare@@V?$allocator@PAULegoPathCtrlEdge@@@@@@ULegoPathCtrlEdgeCompare@@V?$allocator@PAULegoPathCtrlEdge@@@@@@QAEIABQAULegoPathCtrlEdge@@@Z
|
|
|
|
// TEMPLATE: LEGO1 0x10049290
|
|
// _Tree<LegoPathCtrlEdge *,LegoPathCtrlEdge *,set<LegoPathCtrlEdge *,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >::_Kfn,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >::find
|
|
|
|
// TEMPLATE: LEGO1 0x100492f0
|
|
// _Tree<LegoPathCtrlEdge *,LegoPathCtrlEdge *,set<LegoPathCtrlEdge *,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >::_Kfn,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >::_Copy
|
|
|
|
// TEMPLATE: LEGO1 0x10049370
|
|
// _Tree<LegoPathCtrlEdge *,LegoPathCtrlEdge *,set<LegoPathCtrlEdge *,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >::_Kfn,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >::_Ubound
|
|
|
|
// TEMPLATE: LEGO1 0x100493a0
|
|
// list<LegoBEWithFloat,allocator<LegoBEWithFloat> >::~list<LegoBEWithFloat,allocator<LegoBEWithFloat> >
|
|
|
|
// TEMPLATE: LEGO1 0x10049410
|
|
// list<LegoBEWithFloat,allocator<LegoBEWithFloat> >::insert
|
|
|
|
// TEMPLATE: LEGO1 0x10049470
|
|
// list<LegoBEWithFloat,allocator<LegoBEWithFloat> >::_Buynode
|
|
|
|
// TEMPLATE: LEGO1 0x100494a0
|
|
// _Tree<LegoBEWithFloat *,LegoBEWithFloat *,multiset<LegoBEWithFloat *,LegoBEWithFloatComparator,allocator<LegoBEWithFloat *> >::_Kfn,LegoBEWithFloatComparator,allocator<LegoBEWithFloat *> >::iterator::_Inc
|
|
|
|
// TEMPLATE: LEGO1 0x100494e0
|
|
// _Tree<LegoBEWithFloat *,LegoBEWithFloat *,multiset<LegoBEWithFloat *,LegoBEWithFloatComparator,allocator<LegoBEWithFloat *> >::_Kfn,LegoBEWithFloatComparator,allocator<LegoBEWithFloat *> >::~_Tree<LegoBEWithFloat *,LegoBEWithFloat *,multiset<LegoBEWithFlo
|
|
|
|
// TEMPLATE: LEGO1 0x100495b0
|
|
// _Tree<LegoBEWithFloat *,LegoBEWithFloat *,multiset<LegoBEWithFloat *,LegoBEWithFloatComparator,allocator<LegoBEWithFloat *> >::_Kfn,LegoBEWithFloatComparator,allocator<LegoBEWithFloat *> >::insert
|
|
|
|
// TEMPLATE: LEGO1 0x10049840
|
|
// _Tree<LegoBEWithFloat *,LegoBEWithFloat *,multiset<LegoBEWithFloat *,LegoBEWithFloatComparator,allocator<LegoBEWithFloat *> >::_Kfn,LegoBEWithFloatComparator,allocator<LegoBEWithFloat *> >::iterator::_Dec
|
|
|
|
// TEMPLATE: LEGO1 0x10049890
|
|
// _Tree<LegoBEWithFloat *,LegoBEWithFloat *,multiset<LegoBEWithFloat *,LegoBEWithFloatComparator,allocator<LegoBEWithFloat *> >::_Kfn,LegoBEWithFloatComparator,allocator<LegoBEWithFloat *> >::erase
|
|
|
|
// TEMPLATE: LEGO1 0x10049cf0
|
|
// _Tree<LegoBEWithFloat *,LegoBEWithFloat *,multiset<LegoBEWithFloat *,LegoBEWithFloatComparator,allocator<LegoBEWithFloat *> >::_Kfn,LegoBEWithFloatComparator,allocator<LegoBEWithFloat *> >::_Buynode
|
|
|
|
// TEMPLATE: LEGO1 0x10049d50
|
|
// _Tree<LegoBEWithFloat *,LegoBEWithFloat *,multiset<LegoBEWithFloat *,LegoBEWithFloatComparator,allocator<LegoBEWithFloat *> >::_Kfn,LegoBEWithFloatComparator,allocator<LegoBEWithFloat *> >::_Init
|
|
|
|
// TEMPLATE: LEGO1 0x10049e00
|
|
// _Tree<LegoBEWithFloat *,LegoBEWithFloat *,multiset<LegoBEWithFloat *,LegoBEWithFloatComparator,allocator<LegoBEWithFloat *> >::_Kfn,LegoBEWithFloatComparator,allocator<LegoBEWithFloat *> >::_Insert
|
|
|
|
// TEMPLATE: LEGO1 0x10049d10
|
|
// _Tree<LegoBEWithFloat *,LegoBEWithFloat *,multiset<LegoBEWithFloat *,LegoBEWithFloatComparator,allocator<LegoBEWithFloat *> >::_Kfn,LegoBEWithFloatComparator,allocator<LegoBEWithFloat *> >::_Erase
|
|
|
|
// TEMPLATE: LEGO1 0x1004a090
|
|
// _Tree<LegoBEWithFloat *,LegoBEWithFloat *,multiset<LegoBEWithFloat *,LegoBEWithFloatComparator,allocator<LegoBEWithFloat *> >::_Kfn,LegoBEWithFloatComparator,allocator<LegoBEWithFloat *> >::_Lrotate
|
|
|
|
// TEMPLATE: LEGO1 0x1004a0f0
|
|
// _Tree<LegoBEWithFloat *,LegoBEWithFloat *,multiset<LegoBEWithFloat *,LegoBEWithFloatComparator,allocator<LegoBEWithFloat *> >::_Kfn,LegoBEWithFloatComparator,allocator<LegoBEWithFloat *> >::_Rrotate
|
|
|
|
// TEMPLATE: LEGO1 0x1004a150
|
|
// List<LegoBEWithFloat>::~List<LegoBEWithFloat>
|
|
|
|
// TEMPLATE: LEGO1 0x1004a1a0
|
|
// Multiset<LegoBEWithFloat *,LegoBEWithFloatComparator>::~Multiset<LegoBEWithFloat *,LegoBEWithFloatComparator>
|
|
|
|
// TEMPLATE: LEGO1 0x1004a1f0
|
|
// multiset<LegoBEWithFloat *,LegoBEWithFloatComparator,allocator<LegoBEWithFloat *> >::~multiset<LegoBEWithFloat *,LegoBEWithFloatComparator,allocator<LegoBEWithFloat *> >
|
|
|
|
// TEMPLATE: LEGO1 0x1004a760
|
|
// ?_Construct@@YAXPAPAULegoBEWithFloat@@ABQAU1@@Z
|
|
|
|
// TEMPLATE: LEGO1 0x1004a780
|
|
// ?_Construct@@YAXPAPAULegoPathCtrlEdge@@ABQAU1@@Z
|
|
|
|
// GLOBAL: LEGO1 0x100f4360
|
|
// _Tree<LegoPathCtrlEdge *,LegoPathCtrlEdge *,set<LegoPathCtrlEdge *,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >::_Kfn,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >::_Nil
|
|
|
|
// GLOBAL: LEGO1 0x100f4364
|
|
// _Tree<LegoBEWithFloat *,LegoBEWithFloat *,multiset<LegoBEWithFloat *,LegoBEWithFloatComparator,allocator<LegoBEWithFloat *> >::_Kfn,LegoBEWithFloatComparator,allocator<LegoBEWithFloat *> >::_Nil
|
|
// clang-format on
|
|
|
|
#endif // LEGOPATHCONTROLLER_H
|