mirror of
https://github.com/isledecomp/isle.git
synced 2024-11-22 23:57:54 -05:00
579ee84049
* fix second Tick call, change loop * add missing parameter to SetupWindow * add missing include * reorganize CreateWindowEx * reorder cursor assignments * declare SetupWindow as inline * fix indent * WinMain 99% * minor improvement
284 lines
No EOL
6.2 KiB
C++
284 lines
No EOL
6.2 KiB
C++
#include "isle.h"
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// OFFSET: ISLE 0x401000
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Isle::Isle()
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{
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m_hdPath = NULL;
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m_cdPath = NULL;
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m_deviceId = NULL;
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m_savePath = NULL;
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m_fullScreen = 1;
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m_flipSurfaces = 0;
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m_backBuffersInVram = 1;
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m_using8bit = 0;
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m_using16bit = 1;
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m_unk24 = 0;
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m_drawCursor = 0;
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m_use3dSound = 1;
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m_useMusic = 1;
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m_useJoystick = 0;
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m_joystickIndex = 0;
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m_wideViewAngle = 1;
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m_islandQuality = 1;
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m_islandTexture = 1;
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m_gameStarted = 0;
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m_frameDelta = 10;
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m_windowActive = 1;
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m_videoParam = MxVideoParam(MxRect32(0, 0, 639, 479), NULL, 1, MxVideoParamFlags());
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m_videoParam.flags().Set16Bit(MxDirectDraw::GetPrimaryBitDepth() == 16);
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m_windowHandle = NULL;
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m_cursorArrow = NULL;
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m_cursorBusy = NULL;
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m_cursorNo = NULL;
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m_cursorCurrent = NULL;
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LegoOmni::CreateInstance();
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}
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// OFFSET: ISLE 0x4011a0
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Isle::~Isle()
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{
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if (LegoOmni::GetInstance()) {
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Close();
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MxOmni::DestroyInstance();
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}
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if (m_hdPath) {
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delete [] m_hdPath;
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}
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if (m_cdPath) {
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delete [] m_cdPath;
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}
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if (m_deviceId) {
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delete [] m_deviceId;
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}
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if (m_savePath) {
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delete [] m_savePath;
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}
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}
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// OFFSET: ISLE 0x401260
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void Isle::Close()
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{
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MxDSAction ds;
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ds.SetUnknown24(-2);
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if (Lego()) {
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GameState()->Save(0);
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if (InputManager()) {
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InputManager()->QueueEvent(KEYDOWN, 0, 0, 0, 0x20);
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}
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VideoManager()->Get3DManager()->GetLego3DView()->GetViewManager()->RemoveAll(NULL);
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Lego()->RemoveWorld(ds.GetAtomId(), ds.GetUnknown1c());
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Lego()->vtable24(ds);
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TransitionManager()->SetWaitIndicator(NULL);
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Lego()->vtable3c();
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long lVar8;
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do {
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lVar8 = Streamer()->Close(NULL);
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} while (lVar8 == 0);
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while (Lego()) {
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if (Lego()->vtable28(ds) != MX_FALSE) {
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break;
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}
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Timer()->GetRealTime();
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TickleManager()->Tickle();
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}
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}
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}
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// OFFSET: ISLE 0x402740
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BOOL Isle::ReadReg(LPCSTR name, LPSTR outValue, DWORD outSize)
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{
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HKEY hKey;
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DWORD valueType;
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BOOL out = FALSE;
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unsigned long size = outSize;
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if (RegOpenKeyExA(HKEY_LOCAL_MACHINE, "SOFTWARE\\Mindscape\\LEGO Island", 0, KEY_READ, &hKey) == ERROR_SUCCESS) {
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if (RegQueryValueExA(hKey, name, NULL, &valueType, (LPBYTE) outValue, &size) == ERROR_SUCCESS) {
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if (RegCloseKey(hKey) == ERROR_SUCCESS) {
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out = TRUE;
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}
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}
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}
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return out;
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}
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// OFFSET: ISLE 0x4027b0
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int Isle::ReadRegBool(LPCSTR name, BOOL *out)
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{
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char buffer[256];
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BOOL read = ReadReg(name, buffer, sizeof(buffer));
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if (read) {
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if (strcmp("YES", buffer) == 0) {
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*out = TRUE;
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return read;
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}
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if (strcmp("NO", buffer) == 0) {
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*out = FALSE;
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return read;
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}
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read = FALSE;
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}
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return read;
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}
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// OFFSET: ISLE 0x402880
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int Isle::ReadRegInt(LPCSTR name, int *out)
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{
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char buffer[256];
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BOOL read = ReadReg(name, buffer, sizeof(buffer));
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if (read) {
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*out = atoi(buffer);
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}
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return read;
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}
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// OFFSET: ISLE 0x4028d0
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void Isle::LoadConfig()
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{
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char buffer[1024];
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if (!ReadReg("diskpath", buffer, sizeof(buffer))) {
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strcpy(buffer, MxOmni::GetHD());
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}
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m_hdPath = new char[strlen(buffer) + 1];
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strcpy(m_hdPath, buffer);
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MxOmni::SetHD(m_hdPath);
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if (!ReadReg("cdpath", buffer, sizeof(buffer))) {
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strcpy(buffer, MxOmni::GetCD());
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}
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m_cdPath = new char[strlen(buffer) + 1];
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strcpy(m_cdPath, buffer);
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MxOmni::SetCD(m_cdPath);
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ReadRegBool("Flip Surfaces", &m_flipSurfaces);
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ReadRegBool("Full Screen", &m_fullScreen);
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ReadRegBool("Wide View Angle", &m_wideViewAngle);
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ReadRegBool("3DSound", &m_use3dSound);
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ReadRegBool("Music", &m_useMusic);
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ReadRegBool("UseJoystick", &m_useJoystick);
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ReadRegInt("JoystickIndex", &m_joystickIndex);
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ReadRegBool("Draw Cursor", &m_drawCursor);
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int backBuffersInVRAM;
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if (ReadRegBool("Back Buffers in Video RAM",&backBuffersInVRAM)) {
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m_backBuffersInVram = !backBuffersInVRAM;
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}
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int bitDepth;
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if (ReadRegInt("Display Bit Depth", &bitDepth)) {
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if (bitDepth == 8) {
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m_using8bit = TRUE;
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} else if (bitDepth == 16) {
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m_using16bit = TRUE;
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}
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}
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if (!ReadReg("Island Quality", buffer, sizeof(buffer))) {
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strcpy(buffer, "1");
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}
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m_islandQuality = atoi(buffer);
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if (!ReadReg("Island Texture", buffer, sizeof(buffer))) {
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strcpy(buffer, "1");
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}
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m_islandTexture = atoi(buffer);
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if (ReadReg("3D Device ID", buffer, sizeof(buffer))) {
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m_deviceId = new char[strlen(buffer) + 1];
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strcpy(m_deviceId, buffer);
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}
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if (ReadReg("savepath", buffer, sizeof(buffer))) {
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m_savePath = new char[strlen(buffer) + 1];
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strcpy(m_savePath, buffer);
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}
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}
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// OFFSET: ISLE 0x401560
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void Isle::SetupVideoFlags(BOOL fullScreen, BOOL flipSurfaces, BOOL backBuffers,
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BOOL using8bit, BOOL using16bit, BOOL param_6, BOOL param_7,
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BOOL wideViewAngle, char *deviceId)
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{
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m_videoParam.flags().SetFullScreen(fullScreen);
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m_videoParam.flags().SetFlipSurfaces(flipSurfaces);
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m_videoParam.flags().SetBackBuffers(!backBuffers);
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m_videoParam.flags().Set_f2bit0(!param_6);
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m_videoParam.flags().Set_f1bit7(param_7);
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m_videoParam.flags().SetWideViewAngle(wideViewAngle);
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m_videoParam.flags().Set_f2bit1(1);
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m_videoParam.SetDeviceName(deviceId);
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if (using8bit) {
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m_videoParam.flags().Set16Bit(0);
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}
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if (using16bit) {
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m_videoParam.flags().Set16Bit(1);
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}
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}
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// OFFSET: ISLE 0x4013b0
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BOOL Isle::SetupLegoOmni()
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{
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BOOL result = FALSE;
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char mediaPath[256];
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GetProfileStringA("LEGO Island", "MediaPath", "", mediaPath, sizeof(mediaPath));
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BOOL failure = Lego()->Create(MxOmniCreateParam(mediaPath, (struct HWND__ *) m_windowHandle, m_videoParam, MxOmniCreateFlags())) == FAILURE;
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if (!failure) {
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VariableTable()->SetVariable("ACTOR_01", "");
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TickleManager()->vtable1c(VideoManager(), 10);
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result = TRUE;
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}
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return result;
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}
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// OFFSET: ISLE 0x402e80
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void Isle::SetupCursor(WPARAM wParam)
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{
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switch (wParam) {
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case 0:
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m_cursorCurrent = m_cursorArrow;
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break;
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case 1:
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m_cursorCurrent = m_cursorBusy;
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break;
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case 2:
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m_cursorCurrent = m_cursorNo;
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break;
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case 0xB:
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m_cursorCurrent = NULL;
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case 3:
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case 4:
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case 5:
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case 6:
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case 7:
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case 8:
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case 9:
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case 0xA:
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break;
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}
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SetCursor(m_cursorCurrent);
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} |