isle/LEGO1/lego/sources/misc/legounknown.h
Nathan M Gilbert 7821d952ec
Pathactor (#800)
* Implement LegoPathActor::VTable0x8c

* Fix paramater name

* WIP fixes

* more fixes

* style

* fix

* fix

* fix

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-14 16:43:07 +02:00

21 lines
454 B
C++

#ifndef __LEGOUNKNOWN_H
#define __LEGOUNKNOWN_H
#include "legotypes.h"
#include "mxgeometry/mxgeometry3d.h"
#include "mxgeometry/mxmatrix.h"
// SIZE 0x50
class LegoUnknown {
public:
LegoUnknown();
~LegoUnknown();
void FUN_1009a140(Vector3& p_point1, Vector3& p_point2, Vector3& p_point3, Vector3& p_point4);
LegoResult FUN_1009a1e0(float, Matrix4&, Vector3&, LegoU32);
private:
Mx3DPointFloat m_unk0x00[4]; // 0x00
};
#endif // __LEGOUNKNOWN_H