isle/LEGO1/mxomni.cpp
2023-09-25 13:28:25 -07:00

291 lines
4.9 KiB
C++

#include "mxomni.h"
// 0x101015b8
char g_hdPath[1024];
// 0x101019b8
char g_cdPath[1024];
// 0x10101db8
MxBool g_use3dSound;
// 0x101015b0
MxOmni *MxOmni::g_instance = NULL;
// OFFSET: LEGO1 0x100aef10
MxOmni::MxOmni()
{
Init();
}
// OFFSET: LEGO1 0x100aeff0
MxOmni::~MxOmni()
{
Destroy();
}
// OFFSET: LEGO1 0x100af080
void MxOmni::Init()
{
m_windowHandle = NULL;
m_objectFactory = NULL;
m_variableTable = NULL;
m_tickleManager = NULL;
m_notificationManager = NULL;
m_videoManager = NULL;
m_soundManager = NULL;
m_musicManager = NULL;
m_eventManager = NULL;
m_timer = NULL;
m_streamer = NULL;
m_atomIdCounterSet = NULL;
m_unk64 = NULL;
}
// OFFSET: LEGO1 0x100b0090 STUB
void MxOmni::vtable0x20()
{
// TODO
}
// OFFSET: LEGO1 0x100b00c0 STUB
void MxOmni::DeleteObject(MxDSAction &ds)
{
// TODO
}
// OFFSET: LEGO1 0x100b09a0 STUB
MxBool MxOmni::DoesEntityExist(MxDSAction &ds)
{
// TODO
return FALSE;
}
// OFFSET: LEGO1 0x100b00e0 STUB
void MxOmni::vtable0x2c()
{
// TODO
}
// OFFSET: LEGO1 0x100aefb0 STUB
int MxOmni::vtable0x30(char*, int, MxCore*)
{
// TODO
return 0;
}
// OFFSET: LEGO1 0x100aefc0 STUB
void MxOmni::NotifyCurrentEntity()
{
// TODO
}
// OFFSET: LEGO1 0x100b09d0 STUB
void MxOmni::StartTimer()
{
// TODO
}
// OFFSET: LEGO1 0x100b0a00 STUB
void MxOmni::vtable0x3c()
{
// TODO
}
// OFFSET: LEGO1 0x100b0690
void MxOmni::DestroyInstance()
{
if (g_instance != NULL)
{
delete g_instance;
g_instance = NULL;
}
}
// OFFSET: LEGO1 0x100b0900
const char *MxOmni::GetHD()
{
return g_hdPath;
}
// OFFSET: LEGO1 0x100b0940
const char *MxOmni::GetCD()
{
return g_cdPath;
}
// OFFSET: LEGO1 0x100b0980
MxBool MxOmni::IsSound3D()
{
return g_use3dSound;
}
// OFFSET: LEGO1 0x100b0910
void MxOmni::SetHD(const char *p_hd)
{
strcpy(g_hdPath, p_hd);
}
// OFFSET: LEGO1 0x100b0950
void MxOmni::SetCD(const char *p_cd)
{
strcpy(g_cdPath, p_cd);
}
// OFFSET: LEGO1 0x100b0990
void MxOmni::SetSound3D(MxBool p_3dsound)
{
g_use3dSound = p_3dsound;
}
// OFFSET: LEGO1 0x100b0680
MxOmni *MxOmni::GetInstance()
{
return g_instance;
}
// OFFSET: LEGO1 0x100af0b0
void MxOmni::SetInstance(MxOmni *instance)
{
g_instance = instance;
}
// OFFSET: LEGO1 0x100af0c0
MxResult MxOmni::Create(MxOmniCreateParam &p)
{
m_atomIdCounterSet = new MxAtomIdCounterSet();
if (p.CreateFlags().CreateVariableTable())
{
MxVariableTable *variableTable = new MxVariableTable();
this->m_variableTable = variableTable;
if (variableTable == NULL)
return FAILURE;
}
if (p.CreateFlags().CreateTimer())
{
MxTimer *timer = new MxTimer();
this->m_timer = timer;
if (timer == NULL)
return FAILURE;
}
return SUCCESS;
}
// OFFSET: LEGO1 0x100afe90
void MxOmni::Destroy()
{
// FIXME: Stub
/*
// TODO: private members
if (m_notificationManager) {
while (m_notificationManager->m_queue->size()) {
m_notificationManager->Tickle();
}
}
m_notificationManager->m_active = 0;
*/
delete m_eventManager;
delete m_soundManager;
delete m_musicManager;
delete m_videoManager;
delete m_streamer;
delete m_timer;
delete m_objectFactory;
delete m_variableTable;
delete m_notificationManager;
delete m_tickleManager;
// There could be a tree/iterator function that does this inline
if (m_atomIdCounterSet) {
while (!m_atomIdCounterSet->empty()) {
// Pop each node and delete its value
MxAtomIdCounterSet::iterator begin = m_atomIdCounterSet->begin();
MxAtomIdCounter *value = *begin;
m_atomIdCounterSet->erase(begin);
delete value;
}
delete m_atomIdCounterSet;
}
}
// OFFSET: LEGO1 0x100b07f0
MxLong MxOmni::Notify(MxParam &p)
{
// FIXME: Stub
return 0;
}
// OFFSET: LEGO1 0x100acea0
MxObjectFactory *ObjectFactory()
{
return MxOmni::GetInstance()->GetObjectFactory();
}
// OFFSET: LEGO1 0x100aceb0
MxNotificationManager *NotificationManager()
{
return MxOmni::GetInstance()->GetNotificationManager();
}
// OFFSET: LEGO1 0x100acec0
MxTickleManager *TickleManager()
{
return MxOmni::GetInstance()->GetTickleManager();
}
// OFFSET: LEGO1 0x100aced0
MxTimer *Timer()
{
return MxOmni::GetInstance()->GetTimer();
}
// OFFSET: LEGO1 0x100acee0
MxAtomIdCounterSet *AtomIdCounterSet()
{
return MxOmni::GetInstance()->GetAtomIdCounterSet();
}
// OFFSET: LEGO1 0x100acef0
MxStreamer* Streamer()
{
return MxOmni::GetInstance()->GetStreamer();
}
// OFFSET: LEGO1 0x100acf00
MxSoundManager* MSoundManager()
{
return MxOmni::GetInstance()->GetSoundManager();
}
// OFFSET: LEGO1 0x100acf10
MxVideoManager* MVideoManager()
{
return MxOmni::GetInstance()->GetVideoManager();
}
// OFFSET: LEGO1 0x100acf20
MxVariableTable* VariableTable()
{
return MxOmni::GetInstance()->GetVariableTable();
}
// OFFSET: LEGO1 0x100acf30
MxMusicManager* MusicManager()
{
return MxOmni::GetInstance()->GetMusicManager();
}
// OFFSET: LEGO1 0x100acf40
MxEventManager* EventManager()
{
return MxOmni::GetInstance()->GetEventManager();
}