isle/LEGO1/lego/legoomni/include/police.h
Christian Semmler 558bda4dd2
Implement LegoWorld::Enable (#516)
* WIP VTable0x68

* Improve match

* Match

* Fix

* Fix

* Move vars

* Match

* Add call to Isle

* Rename functions

* Fix style
2024-02-02 18:18:46 +01:00

48 lines
1.2 KiB
C++

#ifndef POLICE_H
#define POLICE_H
#include "decomp.h"
#include "legoworld.h"
#include "mxdsaction.h"
#include "policestate.h"
#include "radio.h"
// VTABLE: LEGO1 0x100d8a80
// SIZE 0x110
// Radio at 0xf8
class Police : public LegoWorld {
public:
Police();
~Police() override; // vtable+0x00
MxLong Notify(MxParam& p_param) override; // vtable+0x04
// FUNCTION: LEGO1 0x1005e1e0
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0450
return "Police";
}
// FUNCTION: LEGO1 0x1005e1f0
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, Police::ClassName()) || LegoWorld::IsA(p_name);
}
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
void ReadyWorld() override; // vtable+0x50
MxBool VTable0x5c() override; // vtable+0x5c
MxBool VTable0x64() override; // vtable+0x64
void Enable(MxBool p_enable) override; // vtable+0x68
// SYNTHETIC: LEGO1 0x1005e300
// Police::`scalar deleting destructor'
private:
Radio m_radio; // 0xf8
PoliceState* m_policeState; // 0x108
undefined4 m_unk0x10c; // 0x10c
};
#endif // POLICE_H