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https://github.com/isledecomp/isle.git
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b996fff6fa
* cmake: detect older MSVC and define ENABLE_DECOMP_ASSERTS to enable decomp asserts * Add /Zc:__cplusplus to define __cplusplus with c++ version number * Silence deprecated CRT releated warnings * LegoCameraController overrids some methods that are not defined in its parent(s) * Tgl::Device::GetDrawnTriangleCount does not exist (FIXME: INCORRECT FIX -> Tgl::Device should be updated instead) * Remove copy/pasted APP_ICON from lego1 resource.h header * Implement empty ViewLODList::Dump method * Also enable "compat mode" for newer MSVC compilers * Only do decomp assertions when using older MSVC compilers * msys2 mingw compat (cannot pass reference of rvalue) * Fix msys2 mingw warning: declaration 'class Tgl::Group' does not declare anything * Add FIXME comment to LEgo3DView::m_previousRenderTime * LegoView1 is 16 bytes bigger then LegoView ==> 4 32-bit pointers * include string.h for strlen * Fix overrides * Fix constness of method * Fixes * Formatting * Add size assert for MxFrequencyMeter * ci: build isle with msys2 + msvc on GitHub actions * Set vcvars for msvc * msys2 needs the msys2 shell * Build in default shell * isle is not 64-bit yet (I think) * Print bitness * Use amd64_x64 cross tools * Minor updates * Add more names --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
90 lines
2.6 KiB
C++
90 lines
2.6 KiB
C++
#ifndef _TglSurface_h
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#define _TglSurface_h
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#include "mxdirectx/mxstopwatch.h"
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#include "tgl/tgl.h"
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namespace Tgl
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{
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class Renderer;
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class Device;
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class View;
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class Group;
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} // namespace Tgl
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/////////////////////////////////////////////////////////////////////////////
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// TglSurface
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// VTABLE: LEGO1 0x100dc060
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// SIZE 0x70
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class TglSurface {
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public:
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// SIZE 0x28
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struct CreateStruct {
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const GUID* m_pDriverGUID; // 0x00
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HWND m_hWnd; // 0x04
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IDirectDraw* m_pDirectDraw; // 0x08
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IDirectDrawSurface* m_pFrontBuffer; // 0x0c
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IDirectDrawSurface* m_pBackBuffer; // 0x10
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IDirectDrawPalette* m_pPalette; // 0x14
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BOOL m_isFullScreen; // 0x18
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BOOL m_isWideViewAngle; // 0x1c
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IDirect3D2* m_direct3d; // 0x20
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IDirect3DDevice2* m_d3dDevice; // 0x24
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};
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public:
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TglSurface();
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virtual ~TglSurface();
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virtual BOOL Create(const CreateStruct&, Tgl::Renderer*, Tgl::Group* pScene); // vtable+0x04
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virtual void Destroy(); // vtable+0x08
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virtual double Render(); // render time in seconds // vtable+0x0c
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Tgl::Renderer* GetRenderer() const { return m_pRenderer; }
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Tgl::Device* GetDevice() const { return m_pDevice; }
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Tgl::View* GetView() const { return m_pView; }
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Tgl::Group* GetScene() const { return m_pScene; }
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unsigned long GetWidth() const { return m_width; }
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unsigned long GetHeight() const { return m_height; }
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double GetRenderingRate() const { return m_renderingRateMeter.Frequency(); }
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double GetFrameRate() const { return m_frameRateMeter.Frequency(); }
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unsigned long GetFrameCount() const { return m_frameCount; }
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#ifdef _DEBUG
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double GetTriangleRate() const { return m_triangleRateMeter.Frequency(); }
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#endif
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protected:
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virtual Tgl::View* CreateView(Tgl::Renderer*, Tgl::Device*) = 0; // vtable+0x10
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virtual void DestroyView(); // vtable+0x14
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private:
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Tgl::Renderer* m_pRenderer; // 0x08
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Tgl::Device* m_pDevice; // 0x0c
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Tgl::View* m_pView; // 0x10
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Tgl::Group* m_pScene; // 0x14
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unsigned long m_width; // 0x18
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unsigned long m_height; // 0x1c
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BOOL m_isInitialized; // 0x20
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BOOL m_stopRendering; // 0x24
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// statistics
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MxFrequencyMeter m_renderingRateMeter; // 0x28
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MxFrequencyMeter m_frameRateMeter; // 0x48
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unsigned long m_frameCount; // 0x68
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#ifdef _DEBUG
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MxFrequencyMeter m_triangleRateMeter;
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unsigned long m_triangleCount;
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#endif
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};
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/////////////////////////////////////////////////////////////////////////////
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// SYNTHETIC: LEGO1 0x100abcf0
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// TglSurface::`scalar deleting destructor'
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#endif /* _TglSurface_h */
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