isle/LEGO1/mxdsobjectaction.h
MS bcb7bec68b
Improve handling of variables for decomp parser (#376)
* Parser refactor:
- Handling LIRBARY and STRING markers
- Extracting global variable name for future comparison
- Marking function static variables
- More fluent error messages

* String constants annotated with STRING

* fix variable name

* Should compare LIBRARY markers
2023-12-27 15:59:42 -05:00

32 lines
864 B
C++

#ifndef MXDSOBJECTACTION_H
#define MXDSOBJECTACTION_H
#include "mxdsmediaaction.h"
// VTABLE: LEGO1 0x100dccf8
// SIZE 0xb8
class MxDSObjectAction : public MxDSMediaAction {
public:
MxDSObjectAction();
virtual ~MxDSObjectAction() override;
MxDSObjectAction& operator=(MxDSObjectAction& p_dsObjectAction);
// FUNCTION: LEGO1 0x100c88e0
inline virtual const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x101025c4
return "MxDSObjectAction";
}
// FUNCTION: LEGO1 0x100c88f0
inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, MxDSObjectAction::ClassName()) || MxDSMediaAction::IsA(p_name);
}
virtual MxDSAction* Clone() override; // vtable+2c;
virtual void CopyFrom(MxDSObjectAction& p_dsObjectAction); // vtable+44;
};
#endif // MXDSOBJECTACTION_H