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5b8f515968
* Implement/match Isle::HandleTransitionEnd * Rename enums * Forward declare enum for C++11+ * Add underlying storage to action headers * Fix missing define
50 lines
1.3 KiB
C++
50 lines
1.3 KiB
C++
#ifndef JUKEBOX_H
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#define JUKEBOX_H
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#include "decomp.h"
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#include "jukeboxstate.h"
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#include "legocontrolmanager.h"
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#include "legogamestate.h"
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#include "legoworld.h"
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// VTABLE: LEGO1 0x100d8958
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// SIZE 0x104
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class JukeBox : public LegoWorld {
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public:
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JukeBox();
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~JukeBox() override;
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MxLong Notify(MxParam& p_param) override; // vtable+0x04
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MxResult Tickle() override; // vtable+0x08
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// FUNCTION: LEGO1 0x1005d6f0
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inline const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f02cc
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return "JukeBox";
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}
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// FUNCTION: LEGO1 0x1005d700
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inline MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, JukeBox::ClassName()) || LegoWorld::IsA(p_name);
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}
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MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
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void ReadyWorld() override; // vtable+0x50
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MxBool VTable0x5c() override; // vtable+0x5c
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MxBool VTable0x64() override; // vtable+0x64
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void Enable(MxBool p_enable) override; // vtable+0x68
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// SYNTHETIC: LEGO1 0x1005d810
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// JukeBox::`scalar deleting destructor'
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private:
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MxBool HandleClick(LegoControlManagerEvent& p_param);
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LegoGameState::Area m_destLocation; // 0xf8
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JukeBoxState* m_state; // 0xfc
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undefined2 m_unk0x100; // 0x100
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};
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#endif // JUKEBOX_H
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