isle/LEGO1/lego/sources/geom/legoweedge.h
Nathan M Gilbert 507cd0cff4
Refactor/Implement/Match LegoEdge (#786)
* Refactor/Implement/Match LegoEdge

* Reorder annotation

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-09 11:25:24 +02:00

27 lines
520 B
C++

#ifndef __LEGOWEEDGE_H
#define __LEGOWEEDGE_H
#include "decomp.h"
#include "legoedge.h"
#include "misc/legotypes.h"
// VTABLE: LEGO1 0x100db7c0
// SIZE 0x0c
class LegoWEEdge {
public:
LegoWEEdge();
virtual ~LegoWEEdge(); // vtable+0x00
virtual LegoResult VTable0x04(); // vtable+0x04
inline LegoU8 GetNumEdges() { return m_numEdges; }
// SYNTHETIC: LEGO1 0x1009a570
// LegoWEEdge::`scalar deleting destructor'
protected:
LegoU8 m_numEdges; // 0x04
LegoEdge** m_edges; // 0x08
};
#endif // __LEGOWEEDGE_H