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* Implement/match LegoExtraActor:: WaitForAnimation, Restart * whitespace --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
39 lines
1.2 KiB
C++
39 lines
1.2 KiB
C++
#ifndef LEGOPATHBOUNDARY_H
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#define LEGOPATHBOUNDARY_H
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#include "geom/legowegedge.h"
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#include "legoanimpresenter.h"
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#include "mxstl/stlcompat.h"
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#include "mxtypes.h"
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struct LegoPathBoundaryComparator {
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MxBool operator()(const undefined*, const undefined*) const { return 0; }
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};
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struct LegoAnimPresenterSetCompare {
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MxBool operator()(const LegoAnimPresenter*, const LegoAnimPresenter*) const { return 0; }
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};
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typedef set<LegoAnimPresenter*, LegoAnimPresenterSetCompare> LegoAnimPresenterSet;
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// VTABLE: LEGO1 0x100d8618
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// SIZE 0x74
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class LegoPathBoundary : public LegoWEGEdge {
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public:
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LegoPathBoundary();
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// STUB: LEGO1 0x10047a80
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// LegoPathBoundary::`scalar deleting destructor'
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inline LegoAnimPresenterSet* GetUnknown0x64() { return &m_unk0x64; }
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private:
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map<undefined*, undefined*, LegoPathBoundaryComparator> m_unk0x54; // 0x54
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LegoAnimPresenterSet m_unk0x64; // 0x64
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};
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// clang-format off
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// GLOBAL: LEGO1 0x100f3200
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// _Tree<LegoAnimPresenter *,LegoAnimPresenter *,set<LegoAnimPresenter *,LegoAnimPresenterSetCompare,allocator<LegoAnimPresenter *> >::_Kfn,LegoAnimPresenterSetCompare,allocator<LegoAnimPresenter *> >::_Nil
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// clang-format on
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#endif // LEGOPATHBOUNDARY_H
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