isle/LEGO1/lego/legoomni/include/legopathboundary.h
Nathan M Gilbert a8eebe454e
Implement/match LegoExtraActor:: WaitForAnimation, Restart (#768)
* Implement/match LegoExtraActor:: WaitForAnimation, Restart

* whitespace

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-04 12:26:03 +02:00

39 lines
1.2 KiB
C++

#ifndef LEGOPATHBOUNDARY_H
#define LEGOPATHBOUNDARY_H
#include "geom/legowegedge.h"
#include "legoanimpresenter.h"
#include "mxstl/stlcompat.h"
#include "mxtypes.h"
struct LegoPathBoundaryComparator {
MxBool operator()(const undefined*, const undefined*) const { return 0; }
};
struct LegoAnimPresenterSetCompare {
MxBool operator()(const LegoAnimPresenter*, const LegoAnimPresenter*) const { return 0; }
};
typedef set<LegoAnimPresenter*, LegoAnimPresenterSetCompare> LegoAnimPresenterSet;
// VTABLE: LEGO1 0x100d8618
// SIZE 0x74
class LegoPathBoundary : public LegoWEGEdge {
public:
LegoPathBoundary();
// STUB: LEGO1 0x10047a80
// LegoPathBoundary::`scalar deleting destructor'
inline LegoAnimPresenterSet* GetUnknown0x64() { return &m_unk0x64; }
private:
map<undefined*, undefined*, LegoPathBoundaryComparator> m_unk0x54; // 0x54
LegoAnimPresenterSet m_unk0x64; // 0x64
};
// clang-format off
// GLOBAL: LEGO1 0x100f3200
// _Tree<LegoAnimPresenter *,LegoAnimPresenter *,set<LegoAnimPresenter *,LegoAnimPresenterSetCompare,allocator<LegoAnimPresenter *> >::_Kfn,LegoAnimPresenterSetCompare,allocator<LegoAnimPresenter *> >::_Nil
// clang-format on
#endif // LEGOPATHBOUNDARY_H