isle/LEGO1/mxautolocker.cpp
2023-06-23 09:17:41 -07:00

16 lines
364 B
C++

#include "mxautolocker.h"
// OFFSET: LEGO1 0x100b8ed0
MxAutoLocker::MxAutoLocker(MxCriticalSection *critsect)
{
this->m_criticalSection = critsect;
if (this->m_criticalSection != 0)
this->m_criticalSection->Enter();
}
// OFFSET: LEGO1 0x100b8ef0
MxAutoLocker::~MxAutoLocker()
{
if (this->m_criticalSection != 0)
this->m_criticalSection->Leave();
}