..
act1state.h
Implement some Act1State functions ( #520 )
2024-02-03 02:03:52 +01:00
act2brick.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
act2policestation.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
act3.h
Implement LegoWorld::Enable ( #516 )
2024-02-02 18:18:46 +01:00
act3actor.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
act3shark.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
act3state.h
Implement Infocenter::ReadyWorld ( #538 )
2024-02-07 21:23:35 +01:00
ambulance.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
ambulancemissionstate.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
animstate.h
Implement/match LegoOmni::FindROI and related ( #570 )
2024-02-17 01:34:30 +01:00
beachhouseentity.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
bike.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
buildingentity.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
bumpbouy.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
carrace.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
carracestate.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
caveentity.h
Add JetSkiRace vtable and CaveEntity classes from LegoObjectFactory ( #553 )
2024-02-11 00:44:00 +01:00
doors.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
dunebuggy.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
elevatorbottom.h
Add LegoGameState::Area enum ( #552 )
2024-02-10 19:17:07 +01:00
extra.h
begin implementation of InfoCenter class ( #444 )
2024-01-17 17:53:53 +01:00
gasstation.h
implement GasStation::Notify ( #574 )
2024-02-17 18:23:09 +01:00
gasstationentity.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
gasstationstate.h
GasStation destructor, enable, create ( #561 )
2024-02-14 00:40:04 +01:00
helicopter.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
helicopterstate.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
historybook.h
Implement HistoryBook::ReadyWorld ( #579 )
2024-02-19 15:24:30 +01:00
hospital.h
Implement LegoWorld::Enable ( #516 )
2024-02-02 18:18:46 +01:00
hospitalentity.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
hospitalstate.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
infocenter.h
Add LegoGameState::Area enum ( #552 )
2024-02-10 19:17:07 +01:00
infocenterdoor.h
Add LegoGameState::Area enum ( #552 )
2024-02-10 19:17:07 +01:00
infocenterentity.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
infocenterstate.h
Rename Infocenterstate::m_buffer to m_letters
( #558 )
2024-02-11 10:44:55 -05:00
isle.h
Implement LegoWorld::Enable ( #516 )
2024-02-02 18:18:46 +01:00
isleactor.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
islepathactor.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
jetski.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
jetskirace.h
Add JetSkiRace vtable and CaveEntity classes from LegoObjectFactory ( #553 )
2024-02-11 00:44:00 +01:00
jetskiracestate.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
jukebox.h
jukebox functions ( #592 )
2024-02-26 16:12:14 +01:00
jukeboxentity.h
Implement/Match JukeboxEntity ( #562 )
2024-02-14 17:48:39 +01:00
jukeboxstate.h
jukebox functions ( #592 )
2024-02-26 16:12:14 +01:00
lego3dwavepresenter.h
LegoCacheSound and related STL ( #560 )
2024-02-14 00:34:14 +01:00
legoact2.h
Implement LegoWorld::Enable ( #516 )
2024-02-02 18:18:46 +01:00
legoact2state.h
Implement Infocenter::ReadyWorld ( #538 )
2024-02-07 21:23:35 +01:00
legoactioncontrolpresenter.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
legoactor.h
Continued work on LegoGameState ( #596 )
2024-02-26 17:19:16 +01:00
legoactorpresenter.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
legoanimactor.h
Reorganize sources and files ( #414 )
2024-01-08 10:58:49 +01:00
legoanimationmanager.h
Implement/match LegoOmni::GetScriptIndex ( #571 )
2024-02-17 02:10:42 +01:00
legoanimmmpresenter.h
Implement/match LegoAnimPresenter::StartingTickle ( #601 )
2024-02-27 17:49:31 +01:00
legoanimpresenter.h
Implement/match LegoAnimPresenter::StartingTickle ( #601 )
2024-02-27 17:49:31 +01:00
legobackgroundcolor.h
Implement Save, Load, DeleteState ( #602 )
2024-02-27 21:04:17 +01:00
legobuildingmanager.h
Implement Save, Load, DeleteState ( #602 )
2024-02-27 21:04:17 +01:00
legocachesound.h
LegoCacheSound and related STL ( #560 )
2024-02-14 00:34:14 +01:00
legocachesoundlist.h
Minor style/naming fixes ( #593 )
2024-02-25 15:14:39 +01:00
legocameracontroller.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
legocarbuild.h
Implement LegoWorld::Enable ( #516 )
2024-02-02 18:18:46 +01:00
legocarbuildanimpresenter.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
legocarraceactor.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
legocontrolmanager.h
Implement more infocenter methods ( #519 )
2024-02-02 22:32:50 +01:00
legoentity.h
Continued work on LegoGameState ( #596 )
2024-02-26 17:19:16 +01:00
legoentitylist.h
Minor style/naming fixes ( #593 )
2024-02-25 15:14:39 +01:00
legoentitypresenter.h
Implement LegoModelPresenter::ReadyTickle ( #546 )
2024-02-10 00:41:35 +01:00
legoeventnotificationparam.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
legoextraactor.h
Pad all single-digit hexadecimal values with zero ( #504 )
2024-01-29 22:17:17 +01:00
legoflctexturepresenter.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
legofullscreenmovie.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
legogamestate.h
Implement Save, Load, DeleteState ( #602 )
2024-02-27 21:04:17 +01:00
legohideanimpresenter.h
Implement/match LegoAnimPresenter::StartingTickle ( #601 )
2024-02-27 17:49:31 +01:00
legoinputmanager.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
legojetski.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
legojetskiraceactor.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
legoloadcachesoundpresenter.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
legolocomotionanimpresenter.h
Minor style/naming fixes ( #593 )
2024-02-25 15:14:39 +01:00
legoloopinganimpresenter.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
legometerpresenter.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
legomodelpresenter.h
Fix LegoROI / add TimeROI ( #572 )
2024-02-17 16:07:34 +01:00
legonavcontroller.h
LegoGameState::SwitchArea ( #590 )
2024-02-24 14:55:00 +01:00
legonotify.h
Implement most of LegoCameraController ( #419 )
2024-01-09 10:43:21 +01:00
legoobjectfactory.h
Match more scalar deleting destructors ( #568 )
2024-02-16 13:15:53 -05:00
legoomni.h
Continued work on LegoGameState ( #596 )
2024-02-26 17:19:16 +01:00
legopalettepresenter.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
legopartpresenter.h
Match more scalar deleting destructors ( #568 )
2024-02-16 13:15:53 -05:00
legopathactor.h
Continued work on LegoGameState ( #596 )
2024-02-26 17:19:16 +01:00
legopathboundary.h
Reorganize sources and files ( #414 )
2024-01-08 10:58:49 +01:00
legopathcontroller.h
Implement/match remaining LegoWorld functions ( #526 )
2024-02-04 18:33:37 +01:00
legopathcontrollerlist.h
Minor style/naming fixes ( #593 )
2024-02-25 15:14:39 +01:00
legopathpresenter.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
legophonemepresenter.h
Refactor LegoContainer ( #587 )
2024-02-23 16:06:16 +01:00
legoplantmanager.h
Implement Save, Load, DeleteState ( #602 )
2024-02-27 21:04:17 +01:00
legopointofviewcontroller.h
Implement LegoWorld::Enable ( #516 )
2024-02-02 18:18:46 +01:00
legorace.h
Implement LegoWorld::Enable ( #516 )
2024-02-02 18:18:46 +01:00
legoraceactor.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
legoracecar.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
legoroilist.h
Implement/match LegoAnimPresenter::FUN_100698b0 ( #598 )
2024-02-26 19:39:03 +01:00
legosoundmanager.h
Implement LegoSoundManager ( #521 )
2024-02-03 02:16:57 +01:00
legostate.h
Refactor LegoContainer ( #587 )
2024-02-23 16:06:16 +01:00
legotextureinfo.h
Refactor LegoContainer ( #587 )
2024-02-23 16:06:16 +01:00
legotexturepresenter.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
legounknown100d6b4c.h
LegoCacheSound and related STL ( #560 )
2024-02-14 00:34:14 +01:00
legounknown100d7c88.h
Reccmp: Use symbol names in asm output ( #433 )
2024-01-14 22:28:46 +01:00
legounknown100d9d00.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
legounknown100d5778.h
LegoCacheSound and related STL ( #560 )
2024-02-14 00:34:14 +01:00
legounksavedatawriter.h
Implement Save, Load, DeleteState ( #602 )
2024-02-27 21:04:17 +01:00
legoutil.h
Implement Save, Load, DeleteState ( #602 )
2024-02-27 21:04:17 +01:00
legovariables.h
CustomizeAnimFile MxVariable ( #584 )
2024-02-21 21:30:02 +01:00
legovehiclebuildstate.h
Implement LegoState::Playlist ( #517 )
2024-02-02 20:09:45 +01:00
legovideomanager.h
Implement TextureData::Create ( #586 )
2024-02-22 16:59:44 -05:00
legoworld.h
Fix LegoROI / add TimeROI ( #572 )
2024-02-17 16:07:34 +01:00
legoworldlist.h
Minor style/naming fixes ( #593 )
2024-02-25 15:14:39 +01:00
legoworldpresenter.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
motocycle.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
mxbackgroundaudiomanager.h
Implement/Match JukeboxEntity ( #562 )
2024-02-14 17:48:39 +01:00
mxcompositemediapresenter.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
mxcontrolpresenter.h
Implement more infocenter methods ( #519 )
2024-02-02 22:32:50 +01:00
mxtransitionmanager.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
pizza.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
pizzamissionstate.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
pizzeria.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
pizzeriastate.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
police.h
Police: HandleClick ( #565 )
2024-02-16 15:53:17 +01:00
policeentity.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
policestate.h
PoliceState: Create script enum + implement FUN_1005ea40 ( #564 )
2024-02-15 17:22:58 +01:00
racecar.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
racestandsentity.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
racestate.h
Match more scalar deleting destructors ( #568 )
2024-02-16 13:15:53 -05:00
radio.h
Implement/Match JukeboxEntity ( #562 )
2024-02-14 17:48:39 +01:00
radiostate.h
Implement LegoState::Playlist ( #517 )
2024-02-02 20:09:45 +01:00
registrationbook.h
implement RegistrationBook::Notify ( #559 )
2024-02-11 17:16:10 -05:00
score.h
Add LegoGameState::Area enum ( #552 )
2024-02-10 19:17:07 +01:00
scorestate.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
skateboard.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
towtrack.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
towtrackmissionstate.h
Implement/match LegoOmni::FindROI and related ( #570 )
2024-02-17 01:34:30 +01:00